Character Modeler
1 week ago
Create Realistic and Stylised 3d characters fm games/films.
- Sculpt highly detailed models.
- Retopologies sculpted models for rigging and animation.
- Bake high poly details onto low poly models for texturing.
**Requirements**:
Highly proficient In Maya/Z Brush.
- Solid knowledge In character modelling and digital sculpting. Strong knowledge of low poly modelling techniques, Including strong knowledge of topology for animation.
- Should be to do retopology and UVs.
- Ability to efficiently use the texture space and have a good knowledge of Texel Density.
- Should have Very good texturing skills and be able to Incorporate It Into a PBR workflow.
- Should be able to Incorpofote workflows like vertex planting in preferred software. And alpha map creation In Photoshop.
- Should have a good knowledge of human anatomy and proportions. Good sense of form, shape language, and silhouette of the whole character and
the secondary props.
- Passion for games and Character creatlm and excited to wm In a creative and collaborative team of Character and Concept Artists.
- Should be able to manage their own time and work within deadlines.
**Salary**: ₹15,000.00 - ₹20,000.00 per month
Schedule:
- Day shift
Ability to commute/relocate:
- Malad, Mumbai - 400016, Maharashtra: Reliably commute or planning to relocate before starting work (required)
**Experience**:
- total work: 2 years (preferred)
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