Character Rigger
2 weeks ago
Rigging Artists are responsible for producing
high-quality rigging and skinning for our CG models.
If you have a passion for rigging, can use Maya and
are comfortable with Mel or Python scripting then
we want to hear from you
Essentials
**Qualifications**:
- Proficient in Maya
- Have an in-depth understanding of rigging
systems, understanding the repercussions of
requested changes.
- Proven years of experience with major character
or creature projects
- Eye for detail and continuity
- Read and write basic Python code.
- Work within an existing pipeline and use Maya or
inhouse tools to create rigs for characters and/or
props.
- Responsible for fixes on both characters and
props.
- Set up basic Ncloth dynamics.
- Jump between projects, when requested by Leads
or Supervisors, to help meet deadlines.
Any Of The Following Is a Bonus
- Knowledge in PySide, API and Git is a plus.
- Experience using Houdini is plus.
- Experience in Unreal Engine is a plus but not
required.
- Mentoring / Guiding Junior Artists.Industry
- Information Technology & Services
Employment Type
Full-time
Edit job description
**Salary**: ₹12,599.58 - ₹70,616.81 per month
Schedule:
- Morning shift
**Education**:
- Bachelor's (preferred)
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