Unreal Engine VR Game Developer

2 hours ago


Remote, India BloodNexus Studio Full time ₹ 2,40,000 - ₹ 5,40,000 per year

We are a specialized development squad building a high-fidelity Vertical Slice (MVP) for a "Phygital" Metaverse ecosystem. We are looking for a talented Unreal Engine 5 Developer to lead the technical implementation of a stylized, narrative-driven VR experience.

This is a fast-paced, 2 months contractual job to deliver a polished investor demo. You will collaborate directly with Environment Artists and a Technical Artist to ensure the project looks "AAA" while running smoothly on standalone hardware.

Key Responsibilities

  • Core VR Mechanics: Develop immersive player interactions using UE5's Enhanced Input System, including locomotion (smooth/teleport), hand tracking, and object manipulation (grabbing/placing items).
  • Game Loop Implementation: Program the core quest logic via Blueprints, including object collection systems, state management, and event triggers (e.g., unlocking rewards upon task completion).
  • User Interface (UI): Develop interactive 3D widgets (UMG) for in-game menus, shop interfaces, and "fake checkout" simulations.
  • Media Integration: Implement high-resolution 360° video playback triggers for cinematic travel transitions within the level.
  • Quest Optimization: Take ownership of performance profiling. Aggressively optimize Blueprints, materials, and draw calls to maintain a locked 72 FPS on Android/Quest hardware.
  • Build Engineering: Manage the Android packaging pipeline, creating daily .APK builds for testing and sideloading.

Requirements

  • Unreal Engine 5 Mastery: Strong proficiency in Blueprints is required.
  • VR Portfolio: Demonstrated experience shipping or developing VR titles for Oculus/Meta Quest. You must understand the specific constraints of mobile VR.
  • Optimization Skills: Deep understanding of optimization techniques for standalone VR (Forward Rendering, GPU profiling, texture atlasing, and actor merging).
  • UI/UX Skills: Experience creating functional, clean UI specifically for VR environments (laser pointer interactions or touch).
  • Version Control: Proficiency with Git or Perforce for collaborative workflows.

Preferred Qualifications

  • Experience with Niagara for triggering visual effects.
  • Experience with MetaSounds or spatial audio implementation.
  • Previous experience working on "Vertical Slice" or "MVP" demos with tight deadlines.

How to Apply

Please send your portfolio or GitHub link. Note: We specifically request a video or APK link demonstrating a VR interaction mechanic you have built previously.

Job Type: Full-time

Pay: ₹20, ₹45,000.00 per month

Benefits:

  • Work from home

Application Question(s):

  • How many years of experience do you have working with Unreal Engine 5?
  • Have you worked on any VR game projects
  • Do you work primarily in Blueprints, C++, or both?

Experience:

  • Unreal Engine: 5 years (Required)

Work Location: Remote


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