Senior Unity VR Developer
4 days ago
About the Role
Elephant Brain Lab and Fundaction MedAlgoritmo is seeking a Senior Unity VR Developer to lead the development of immersive, intelligent environments powered by AI agents and neurofeedback systems.
You'll build high-fidelity VR simulations that interact dynamically with real-time physiological and cognitive data — shaping next-generation experiences in AI, neuroscience, and cognitive technology.
This is a senior hands-on role combining Unity VR mastery, AI integration, and real-time system architecture for research, training, and experimental gameplay.
What You'll Do
- Design and develop fully immersive VR environments integrated with AI-driven agents and real-time data streaming.
- Implement EEG and biosignal-based neurofeedback mechanisms that adapt gameplay and environmental states dynamically.
- Collaborate with AI teams to embed agentic AI systems (RAG pipelines, LLMs, speech models) into Unity VR workflows.
- Build low-latency streaming pipelines (WebSocket, gRPC, or RTP) for synchronizing sensor and AI data inside VR scenes.
- Develop interactive data visualization interfaces for physiological and behavioral feedback within VR.
- Ensure cross-platform performance (Quest, PCVR, SteamVR) and optimize rendering, latency, and network communication.
- Integrate speech interaction (STT/TTS) and AI dialogue systems for in-environment communication.
- Oversee CI/CD, versioning, and code quality for production-ready Unity applications.
- Collaborate with neuroscientists, designers, and AI researchers to create adaptive, data-driven experiences.
Must-Have Skills
- 5+ years of Unity development with shipped projects in VR (Quest, SteamVR, PCVR).
- Strong expertise in C#, with proficiency in Python for backend or AI pipeline integration.
- Experience building real-time data streaming applications with EEG / sensor integration.
- Knowledge of cloud deployment (AWS/GCP/Azure) for managing data and AI inference APIs.
- Demonstrated ability to integrate AI agents, speech systems (STT/TTS), or RAG-based APIs into Unity.
- Deep understanding of VR interaction systems, locomotion, UX, and optimization for performance.
- Excellent debugging and profiling skills for GPU/CPU optimization in VR.
- Strong communication and documentation skills — fluent English (written and spoken).
Nice-to-Have
- Familiarity with neurofeedback SDKs (OpenBCI, Cognionics, Muse, or custom EEG APIs).
- Experience in LangChain / LangGraph or agent-based AI orchestration.
- Background in neurotech, human-computer interaction (HCI), or AR/VR research.
- Proficiency in C/C++ or native plugin development for low-level VR system integration.
- Understanding of real-time analytics pipelines (Kafka/Flink) or cloud data visualization tools.
- Contributions to open-source Unity / AI projects or academic research.
Job Type: Full-time
Pay: ₹100, ₹170,000.00 per month
Benefits:
- Internet reimbursement
- Paid time off
- Work from home
Work Location: Remote
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