3D Texturing Artist
6 days ago
**Responsibilities and Duties**
- Work with reference materials: A texturing artist must be able to work with reference materials, such as concept art and photographs, to create accurate and realistic textures for 3D models.
- Create textures: The primary responsibility of a texturing artist is to create textures that accurately reflect the look and feel of the intended material, such as metal, wood, or fabric.
- UV mapping: A texturing artist must be able to create efficient UV maps that ensure that the textures are applied to the 3D models accurately and without distortion.
- Collaborate with other artists: A texturing artist works closely with other artists, such as 3D modeling artists, lighting artists, and compositors, to ensure that the textures are consistent with the overall look and feel of the production.
- Problem-solving: Texturing artists must be able to troubleshoot problems that arise during the texturing process, such as issues with UV mapping or texture stretching.
- Time management: A texturing artist must be able to work efficiently and manage their time effectively to meet project deadlines.
- Quality control: A texturing artist must ensure that the final textures are of high quality and meet the standards of the production.
**Required Experience and Qualifications**
- Graduation in relevant field.
- Min 1 Year Experience in texturing
- Sound 3D Knowledge.
- Ability to come up with new ideas.
- Detailed knowledge of 3D software.
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