3D Rigging Artist
2 days ago
VR XPERT Animation Studio is currently looking for experienced 3D Rigging Artist to work on an International Series project.
**Key Responsibilities**
- Design and implement character, creature, and prop rigs in Blender.
- Create intuitive and animator-friendly control rigs for facial and body animation.
- Ensure proper skinning, weight painting, and deformation of assets.
- Work closely with modelers and animators to maintain rig functionality and artistic intent.
- Develop rigs optimized for both real-time engines (Unity, Unreal) and high-quality renders.
- Troubleshoot rigging issues during production and provide technical support to animators.
- Implement rigging best practices and maintain consistency across assets.
- Explore and utilize Blender add-ons, constraints, and scripting (Python) to improve rigging efficiency.
**Qualifications & Skills**
- Proven experience as a **3D Rigging Artist**, with a portfolio/demo reel showcasing Blender rigging work.
- Strong understanding of anatomy, body mechanics, and deformation.
- Proficiency in Blender’s rigging tools (Armature,Auto rig-pro Rigify, Drivers, Constraints, Shape Keys).
- Solid knowledge of weight painting, skinning, and corrective blend shapes.
- Ability to create both realistic and stylized rigs.
- Familiarity with animation principles and animator needs.
- Bonus: Experience with Python scripting in Blender, procedural rigging, or integration with game engines.
**Job Types**: Full-time, Part-time, Contractual / Temporary, Freelance
Contract length: 3 months
Expected hours: 9 per week
Work Location: In person
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