3D Generalist
2 days ago
**Role**:3D Generalist
**Based in**:Mumbai
**Reporting to**:Creative Director
**Experience required**: 2 to 4 years of relevant work experience
**What do you need to do?**(Role and Responsibilities)
- Create high quality optimized 3D assets including characters, backgrounds and props for mobile games.
- Work with Unity game engine and implement 3D artwork as per project requirements.
- Work in a variety of artistic styles ranging from realistic to stylized and cartoon-style.
- Demonstrate passion and enthusiasm for Mobile games.
**Who could you be? Background and Experience**:
- A minimum of 2 years’ experience as an Environment / Props / 3D Generalist in mobile game development
- Exceptional understanding of next gen asset creation workflows with the ability to modify and improve them
- Must be proficient with Maya, Unity and Photoshop.
- Experience with the process of making normal maps (transferring the high-poly sculpted detail on low-poly game objects).
- Ability to manage multiple projects, set priorities and meet deadlines.
- Understanding of both high-poly and low-poly modeling of 3D characters for mobile games
- Proactiveness and commitment are of utmost importance.
- Experience in the following is a must:
- Making Terrains using Unity 3D
- Knowledge of lighting and shaders in Unity 3D.
- Know-how of basic Unity troubleshooting and the build creation process.
- Using Git for version control (using Git Clients such as SourceTree)
**Educational Qualification**:
- Graduate from a reputed Institute
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