Art Production Manager
4 weeks ago
About the Role
Scopely is seeking an experienced Art Producer to join The Looney Tunes team in Bangalore on a hybrid basis.
We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
The Looney Tunes: World of Mayhem team embraces the 'One Team, One Dream' culture daily. Everybody is empowered to work with high autonomy and ownership to deliver the best possible player experience.
Key Responsibilities
- Work closely with the art director and project leads to define priorities and ensure the art production aligns with the game's creative vision and technical specifications.
- Manage and coordinate external art vendors, ensuring they deliver high-quality assets (2D/3D, animation, VFX) on schedule.
- Implement and maintain an efficient art production pipeline, optimize workflow and resolve bottlenecks to ensure seamless delivery & integration of assets into the game engine.
- Act as the key point of contact for the in-house art team, ensuring they have the resources and support needed to meet production goals.
- Manage team meetings, art reviews, and sprint planning sessions, ensuring clear milestones and accountability.
- Maintain detailed documentation of asset development, pipeline workflows, and vendor management processes.
- Prepare reports on art production metrics, such as timelines, prioritisation, and budget adherence.
- Work with QA teams to address any art-related bugs or issues that arise during production and testing.
Requirements
- Experience in managing and coordinating external art vendors.
- Knowledge of Waterfall and Agile methodologies. Experience in using project management tools such as Jira, Sheets / Smartsheets.
- Detail-oriented with the ability to ensure assets meet both creative and technical standards.
- 3+ years of experience in art production.
- Strong understanding of art production workflows, including asset creation, integration, and review.
- Excellent organizational and time-management skills, strong communication skill.
Bonus Points
- Familiarity with mobile game development pipelines and technical limitations of mobile platforms.
- Knowledge of game engines (Unity) and 2D/3D tools (Photoshop, Maya, Blender, Substance Painter).
- Bachelor's degree in Game Design, Art, or related field (preferred).
- GIT knowledge for PR requests and approvals.
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