3D Generalist

13 hours ago


Pacific Remote Islands Marine National Monument, India BloodNexus Studio Full time

Job Title: 3D Generalist (Lighting Specialist) – Unreal Engine

Location: Remote
Company: Blood Nexus Studio
Employment Type: Full-time

About Us :

At Blood Nexus Studio, we create high-quality, immersive, and visually striking gaming experiences. We're seeking a talented 3D Generalist (Lighting Specialist) with strong Unreal Engine expertise to help bring our game worlds to life through stunning visuals, atmosphere, and mood.

Role Overview :

As a 3D Generalist (Lighting Specialist), you'll work across multiple aspects of the 3D pipeline with a strong focus on lighting in Unreal Engine. You will create high-quality lighting setups that enhance gameplay and storytelling while supporting environment, character, and cinematic art. Your secondary responsibilities may include modeling, texturing, and look development.

Key Responsibilities :

  • Design and implement real-time and baked lighting setups in Unreal Engine 5 (Lumen, Nanite, Lightmass).
  • Establish mood, tone, and atmosphere for environments, characters, and cinematics.
  • Collaborate with environment artists, level designers, and technical artists to achieve cohesive visuals.
  • Optimize lighting setups for performance across platforms (PC, console, mobile).
  • Assist in generalist 3D tasks such as modeling, texturing, and asset integration when required.
  • Utilize Unreal's post-processing tools to fine-tune exposure, tone mapping, and visual effects.
  • Troubleshoot and resolve lighting and rendering issues.

Requirements :

  • Proven experience as a 3D Generalist or Lighting Artist in games, film, or real-time projects.
  • Strong expertise in Unreal Engine 5 lighting workflows (Lumen, Nanite, Lightmass).
  • Solid understanding of real-time rendering, PBR workflows, and post-processing.
  • Proficiency in at least one major 3D software (Maya, Blender, 3ds Max, etc.).
  • Good knowledge of texturing tools (Substance Painter, Photoshop, etc.).
  • Strong artistic sense of composition, color, and atmosphere.
  • Ability to optimize assets and lighting for performance.
  • Strong problem-solving and communication skills.

Nice-to-Haves :

  • Experience with cinematic lighting in Unreal for cutscenes.
  • Knowledge of shaders, materials, or Blueprint scripting.
  • Familiarity with ray tracing and HDR workflows.
  • A strong portfolio showcasing lighting and generalist skills.

What We Offer :

  • Opportunity to work on visually ambitious Unreal Engine projects.
  • Creative and collaborative work environment.
  • A chance to grow with a passionate and ambitious studio.

How to Apply :

Send your resume and portfolio (lighting reel or 3D portfolio) to:


Subject Line: 3D Generalist (Lighting Specialist) – Unreal Engine Application

Job Type: Full-time

Pay: ₹15, ₹25,000.00 per month

Benefits:

  • Work from home

Application Question(s):

  • Have you read the job requirements thoroughly ?

Experience:

  • Lighting : 1 year (Preferred)

Work Location: Remote


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