
3D Generalist
24 hours ago
Job Title: 3D Generalist (Lighting Specialist) – Unreal Engine
Location: Remote
Company: Blood Nexus Studio
Employment Type: Full-time
About Us :
At Blood Nexus Studio, we create high-quality, immersive, and visually striking gaming experiences. We're seeking a talented 3D Generalist (Lighting Specialist) with strong Unreal Engine expertise to help bring our game worlds to life through stunning visuals, atmosphere, and mood.
Role Overview :
As a 3D Generalist (Lighting Specialist), you'll work across multiple aspects of the 3D pipeline with a strong focus on lighting in Unreal Engine. You will create high-quality lighting setups that enhance gameplay and storytelling while supporting environment, character, and cinematic art. Your secondary responsibilities may include modeling, texturing, and look development.
Key Responsibilities :
- Design and implement real-time and baked lighting setups in Unreal Engine 5 (Lumen, Nanite, Lightmass).
- Establish mood, tone, and atmosphere for environments, characters, and cinematics.
- Collaborate with environment artists, level designers, and technical artists to achieve cohesive visuals.
- Optimize lighting setups for performance across platforms (PC, console, mobile).
- Assist in generalist 3D tasks such as modeling, texturing, and asset integration when required.
- Utilize Unreal's post-processing tools to fine-tune exposure, tone mapping, and visual effects.
- Troubleshoot and resolve lighting and rendering issues.
Requirements :
- Proven experience as a 3D Generalist or Lighting Artist in games, film, or real-time projects.
- Strong expertise in Unreal Engine 5 lighting workflows (Lumen, Nanite, Lightmass).
- Solid understanding of real-time rendering, PBR workflows, and post-processing.
- Proficiency in at least one major 3D software (Maya, Blender, 3ds Max, etc.).
- Good knowledge of texturing tools (Substance Painter, Photoshop, etc.).
- Strong artistic sense of composition, color, and atmosphere.
- Ability to optimize assets and lighting for performance.
- Strong problem-solving and communication skills.
Nice-to-Haves :
- Experience with cinematic lighting in Unreal for cutscenes.
- Knowledge of shaders, materials, or Blueprint scripting.
- Familiarity with ray tracing and HDR workflows.
- A strong portfolio showcasing lighting and generalist skills.
What We Offer :
- Opportunity to work on visually ambitious Unreal Engine projects.
- Creative and collaborative work environment.
- A chance to grow with a passionate and ambitious studio.
How to Apply :
Send your resume and portfolio (lighting reel or 3D portfolio) to:
Subject Line: 3D Generalist (Lighting Specialist) – Unreal Engine Application
Job Type: Full-time
Pay: ₹15, ₹25,000.00 per month
Benefits:
- Work from home
Application Question(s):
- Have you read the job requirements thoroughly ?
Experience:
- Lighting : 1 year (Preferred)
Work Location: Remote
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