
3D Artist
20 hours ago
Salary
: /month for the first two months.
This job can be taken up as a full-time contract or intern.
About Tonks AI
Tonks AI accelerates simulation-to-real robotics by automating high-quality, physics-ready environment creation. Our platform empowers robotics teams to rapidly produce diverse, tailored scenarios and environments for training and testing robots
We're solving critical friction points in creating simulation-ready environments by providing instant, physics-ready assets and automated scenario generation that traditionally takes weeks to develop manually.
Role Overview
We seek a skilled 3D Technical Artist to bridge the gap between artistic vision and technical implementation. You'll be responsible for creating high-fidelity, optimized 3D assets and environments that meet both visual and performance standards for next-generation autonomous robotics simulations.
Key Responsibilities
Create high-quality, photorealistic 3D assets for robotics simulation environments. Work closely with simulation engineers to ensure seamless asset integration into Isaac Sim environments.
Required Qualifications
- 1+ years of experience as a 3D /Technical/VFX Artist in game development, simulation, VFX, or real-time 3D applications
- Proficiency in 3D modeling software: Maya, Blender, or 3ds Max with strong skills in modeling, PBR materials and texturing
- Strong skills in PBR materials and lightning
What We Offer
Direct impact on the future of robotics simulation, working with cutting-edge AI-driven scenario generation technology. Ownership and rapid growth opportunities within a venture-backed startup founded by proven IIT Bombay and Microsoft Research alumni.
Competitive compensation and equity participation in a high-growth robotics AI company.
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