
Junior Technical Artist
5 days ago
Location:
Bengaluru
Experience:
2+ years | Full-time
Company:
Trysna
At
Trysna
, we're pioneering a new genre of gaming - AI-first games. Designed to be deeply personal, emotionally alive, and built for the next generation of players. We are building a Tamagotchi-like
pet simulation game
for Gen-Z (2D, Mobile) where players adopt and raise intelligent pets, explore for resources, and build a living virtual world together.
We're looking for a
Junior Technical Artist
who can bridge the gap between art and tech, ensuring the game looks great, runs smoothly, and feels alive. This is an opportunity to make a big impact early on and grow with us.
At Trysna,
AI isn't an add-on — it's at the core of how we work every day
. We're an
early-stage startup with a bold vision
: to build the world's best gaming company and compete with global giants. If
you've got the fire to grow fast and build from day one
, we want you on the journey
What you'll do
- Set up and polish
2D animations
for characters, environments, and props.
- Optimize art assets so they're efficient and lightweight without losing quality.
- Support the art and design teams in implementing assets inside the game engine.
- Troubleshoot technical issues related to art (shaders, imports, performance, etc.).
- Experiment with
AI-powered tools
to help automate workflows, speed up iteration, or support asset integration.
- Help build and maintain a smooth art pipeline for the team.
What we're looking for
- 2+ years of experience as a Technical Artist .
- Hands-on experience with
2D animation
(Spine, After Effects, Unity Animator, or similar).
- Understanding of asset optimization (textures, sprites, etc).
- Familiarity with Unity game engine Unity.
- Open to using
AI tools to assist with art and technical workflows
.
- Problem-solving mindset and good communication with artists, designers and developers.
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