Rigging Artist

2 days ago


Remote, India Framezi Studios LLP Full time ₹ 1,20,000 - ₹ 3,00,000 per year

We're looking for a Rigging Artist / Technical Animator who can rig characters, props, vehicles, and more, and create custom controllers inside Unreal Engine for full integration into Sequencer cinematic workflows.

What You'll Do

  • Rig characters, props, vehicles, and environmental assets for Unreal Engine
  • Set up control rigs and custom controllers compatible with Sequencer
  • Work with animators and cinematics team to ensure rigs are user-friendly and production-ready
  • Troubleshoot and optimize rigs for real-time playback and cinematic sequences
  • Collaborate with artists to ensure rigs support animation requirements

Requirements

  • Strong experience in rigging for games or cinematic projects
  • Expertise in Unreal Engine Control Rig system
  • Ability to create controllers for characters, props, and vehicles
  • Knowledge of Sequencer workflow and how rigs integrate into it
  • Reliable PC with strong specs (please share your setup when applying)
  • Stable internet connection
  • Available to work 8 hours/day, remote

Bonus Skills (Nice to Have)

  • Experience with Maya, Blender, or Houdini rigging pipelines
  • Understanding of animation layering, constraints, and custom attributes
  • Familiarity with Niagara or VFX integration for rigged assets

What You'll Get

  • Competitive monthly pay
  • Performance-based bonuses for exceptional work
  • Long-term collaboration on high-quality 3D cinematic projects
  • Paid subscriptions/tools if required
  • Opportunities to grow into lead rigging or technical director roles

How to Apply

Send us:

  • Your portfolio or reel showing rigging and controller work inside Unreal Engine
  • Your PC specs
  • A brief introduction about your experience and approach to rigging

Job Type: Full-time

Pay: ₹15, ₹25,000.00 per month

Work Location: Remote


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