Faculty - Game Artist 3D
7 days ago
**FACULTY - GAME **ARTIST 3D**
**Company Address**:
**Pune -**
**Seamless Education Academy Pvt.Ltd.**
SVG Classic, (Next to Comfort Zone),
15/1 A, Baner - Balewadi Road,
Balewadi, Pune - 411045
Maharashtra, India.
**Pune -**
**ADYPU**
DY Patil Knowledge City Road Via Lohgaon, Airport Rd, Charholi Budruk, Pune, Maharashtra 412105
**Industry**:Education
**Functional Area**:Game Art & Design
**Job Title / Designation: Faculty - Game **Art**
Proficiency in industry-standard 3D modelling, texturing, and animation software such as Maya, ZBrush, Substance Painter, etc.
**Specific Skill Set**:
- Develop and deliver curriculum for courses related to 3D game art, covering topics such as character modeling, environment design, texture painting, and animation.
- Provide hands-on instruction and feedback to students on their 3D art projects, guiding them through the creative process and helping them to achieve their artistic goals.
- Stay current with industry trends and best practices in 3D game art, incorporating relevant updates into course materials and teaching methods.
- Collaborate with other faculty members and staff to enhance the overall learning experience for students and contribute to the growth of the game art program.
- Participate in student recruitment efforts, advising prospective students on the benefits of pursuing a career in game art and the opportunities available in the field.
- Engage in professional development activities to continuously improve teaching skills and stay informed about advancements in game art education.
**Minimum/ Work Experience Required**: 5-7 years
**Annual CTC**:Not a Constraint for the right person
**Location(s) of Job: Ajinkya DY Patil University, **Pune
**Minimum Education Requirements**:Master's degree in Digital Art, Computer Graphics, Animation, or a related field
- **
No of rounds of Interviews**:3
- ** Work Timings**:9:30 am to 6:30 pm
- ** Languages**:English
- **
Any other skill set**:
- Experience in working / teaching other 3D skills.
- Experience in working / teaching Game Engine.
- Knowledge of Basics of Mathematics/physics
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