3D Game Artist
12 hours ago
**About Diksha Vision LLP**:
Diksha Vision LLP is a creative and forward-thinking game development studio dedicated to delivering immersive and visually captivating mobile gaming experiences. We combine artistic innovation with technical precision to craft games that engage and inspire players around the world. Our team values collaboration, creativity, and excellence, working together to push the boundaries of what’s possible in mobile gaming.
**About the Role**:
**Qualification**:
- Proven experience as a **3D Game Artist**, preferably in the mobile gaming industry or a detailed portfolio showcasing different styles.
- Proficient in **Blender** for 3D modeling, animation, and asset creation.
- Strong understanding of **texturing workflows** using **Substance Painter**, with the ability to create high-quality, optimized textures.
- Solid knowledge of **UV mapping, baking, and PBR workflows** for real-time rendering.
- Ability to **optimize models and textures** for mobile performance without compromising visual quality.
- Good sense of **proportion, scale, color, and composition**, with attention to detail and consistency in art style.
- Understanding of **game art pipelines**, including integration of assets into game engines (Unity is a plus).
- Strong **collaboration and communication skills**, with the ability to work effectively in a team-oriented environment.
- A **portfolio demonstrating** 3D modeling, animation, and texturing work relevant to mobile or stylized games.
**Responsibilities**:
- Create high-quality **3D models, animations, and textures** for characters, environments, and props using **Blender** and **Substance Painter**.
- Collaborate closely with other artists, designers, and developers to ensure visual consistency and alignment with the game’s art direction.
- **Optimize assets** for mobile platforms, maintaining a balance between performance and visual quality.
- Implement and test assets within the **game engine** to ensure proper functionality and appearance.
- Contribute to the **development and improvement of the art pipeline**, ensuring efficient asset production and integration.
- Maintain a strong understanding of **current trends and best practices** in mobile game art and 3D production.
- Participate in **team reviews and feedback sessions**, iterating on assets based on artistic and technical input.
- Ensure all deliverables meet **quality, style, and performance standards** within project timelines.
You are not required to do everything but the tasks assigned will be complementary.
**Timings**:
Monday To Friday 10:00am to 6:00pm
If you are required to work on Saturday there will be a prior notice with overtime payment.
**Office Location**:
331, Amrit Diamond House, Tata Road Number 1, Opera House, Charni Road, Mumbai, 400004.
**Work from Office ONLY**
Let us know if you have any questions
**Job Types**: Full-time, Permanent
Application Question(s):
- How much salary are you expecting?
- Provide the link to your art portfolio
- What is your current salary?
- How many years of professional experience do you have using Blender?
Work Location: In person
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