
Character Asset Artist
1 week ago
Company Description
Technicolor Games is a unique gaming partner powered by innovation, and the global creative scale of Technicolor Creative Studios.
Servicing the Gaming industry for over a decade, Technicolor Games uses advanced technology to develop concept art, previsualization and art direction, motion capture, key frame animation, CGI assets and immersive experiences for AAA game releases.
Our team of global artists delivers highly complex animation solutions for games, working with the full scope of game engine pipelines. We have delivered over 2000 minutes of animation, 20,000 gaming assets, and 75 game releases to date.
As we strive to push the gaming market forward, we work closely with our Technicolor Creative Studios partners network not only to develop content within Games, but realize gaming brands’ full IP journey, from development of Marketing assets to feature length films.
**Job Description**:
Asset artists (M/F/d) are responsible for producing high-quality assets for our high-end games.
We are looking for a highly talented and motivated, character modeler to join the Technicolor games character team. As a character modeler the individual will be working on player likenesses, clothing, texture variants, hair etc
**Qualifications**:
**Asset Essentials**:
- Excellent artistic eye for human proportions, shape language, composition, and lighting
- Create photo realistic/ Stylized real-time game character models including UVs and textures
- Sculpting and create materials for AAA quality, photo-realistic/ Stylized characters in a PBR workflow
- Specific experience with facial modeling, blend shape and cloth creation in MD.
**Any of the following technical skills is a bonus**:
- Ability to rig, weight and set up controls and interfaces for character is a plus.
- Basic experience with scripting is a plus.
- Basic experience in creating/writing shaders is a plus.
- Prepare character assets for export to game engines, as well as set up within game engine.
**Any of the following experience is a great advantage**:
- Working with game engine experience is a plus.
- Experience working with Scan/photogrammetry workflow is a plus.
- Thorough understanding of character art pipelines with excitement to push for next gen techniques.
- Traditional art skills (figure drawing, landscape, animals, composition, perspective, etc.)
Additional Information
- Junior Artist
- Mid Artist
- Senior Artist
- lead Artist
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Our DE&I mission is to always respect, embrace and encourage the uniqueness of individuals and their talents.
**Our Intent**:
- Be an inclusive workplace for everyone by removing barriers that hinder people from being themselves.
- Build and maintain a community where all staff feel safe, included and accepted for who they are.
- Attract, nurture, and retain the best talent in the industry irrespective of their background.
**We Are**:
- Committed to a genuine change in our business and the wider industry.
- Investing in our people: time, budget, training and ongoing development.
- Facilitating open discussion & debate.
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Please click here to review our privacy notices for job applicants.
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