
Unity Ar/vr Instructor
2 days ago
**Job Title**: Unity AR/VR Developer & Graphics Designer (Hybrid Role)
**Job Type**: Part-Time / Freelance / Contract
**Working Hours**: 18 hours per week (Flexible, project-based)
**Compensation**: ₹1,000 per month (Negotiable based on portfolio)
**Location**: Remote (Optional on-site collaboration)
**Job Summary**:
We’re seeking a creative-technical hybrid professional to design and develop immersive AR/VR experiences and games using Unity3D, while also crafting visually stunning graphics, UI/UX assets, and 3D models. This role is ideal for someone passionate about blending game development, interactive design, and digital art.
**Key Responsibilities**:
**1. Unity AR/VR Development**:
- Optimize 3D assets, scenes, and animations for performance (Mobile/PC/Headset platforms).
- Integrate XR tools (ARCore, ARKit, Oculus SDK, Vuforia, etc.).
- Debug and troubleshoot Unity projects.
**2. Graphics & 3D Design**:
- Create 3D models, textures, and environments (Blender/Maya/3DS Max).
- Design UI/UX elements, icons, and marketing assets (Adobe Photoshop/Illustrator).
- Develop animations, shaders, and VFX for immersive experiences.
- Ensure visual consistency with project themes (e.g., stylized, realistic, low-poly).
**3. Collaboration & Innovation**:
- Work with teams (developers, artists, product managers) to prototype ideas.
- Stay updated on emerging AR/VR trends and design tools.
**Qualifications & Skills**:
**Technical Skills**:
- Unity3D: Proficient in C#, XR development, and physics.
- 3D Modeling: Blender/Maya/3DS Max (or equivalent).
- 2D Design: Adobe Creative Suite (Photoshop, Illustrator) or Figma.
- AR/VR Platforms: Experience with Oculus, HoloLens, or mobile AR.
**Creative Skills**:
- Strong aesthetic sense (color theory, composition, typography).
- Portfolio showcasing 3D art, game projects, or AR/VR demos.
**Soft Skills**:
- Ability to translate concepts into functional, visually appealing experiences.
- Self-motivated with problem-solving agility.
**Preferred (Bonus Skills)**:
- Shader Graph/Visual Scripting (Bolt, Playmaker).
- Experience with Multiplayer VR (Photon, Normcore).
- Motion graphics (After Effects, Spine).
- Knowledge of performance optimization for VR.
**Compensation & Perks**:
**Stipend**: ₹1,000/month
**Project Bonuses**: For milestone completions or exceptional creativity.
**Portfolio Growth**: Work on real-world AR/VR projects.
**Flexible Learning**: Access to premium Unity/design tools.
**How to Apply**:
Submit your resume, portfolio (GitHub/ArtStation/Behance links), and a brief note explaining your vision for AR/VR’s future.
**Job Types**: Full-time, Part-time, Internship, Contractual / Temporary, Freelance, Volunteer
Contract length: 1 month
Pay: Up to ₹1,000.00 per month
Expected hours: No more than 18 per week
**Benefits**:
- Flexible schedule
- Paid sick time
- Work from home
Schedule:
- Day shift
- Weekend availability
Application Question(s):
- Are you interested to work as a full-time employer?
Willingness to travel:
- 25% (preferred)
Work Location: In person
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