Texturing Artist
14 hours ago
Company Description
Technicolor Games is a unique gaming partner powered by innovation, and the global creative scale of Technicolor Creative Studios.
Servicing the Gaming industry for over a decade, Technicolor Games uses advanced technology to develop concept art, previsualization and art direction, motion capture, key frame animation, CGI assets and immersive experiences for AAA game releases.
Our team of global artists delivers highly complex animation solutions for games, working with the full scope of game engine pipelines. We have delivered over 2000 minutes of animation, 20,000 gaming assets, and 75 game releases to date.
As we strive to push the gaming market forward, we work closely with our Technicolor Creative Studios partners network not only to develop content within Games, but realize gaming brands’ full IP journey, from development of Marketing assets to feature length films.
**Job Description**:
Artists have a commanding grasp of, and ability to execute on the artistic fundamentals of Texturing
If you are passionate about gaming industry and you think you have what it takes to create believable lifelike performances with the use of requisite software, then we want to hear from you
**Qualifications**:
**Essentials & other must-have skills**
- A strong understanding and a keen eye for the artistic fundamentals of Texturing.
- Should able to do smart UV as per gaming workflow.
- Should have good knowledge of texture baking process.
- Be fluent in the use of Maya, 3ds Max, Photoshop, Substance Painter. However, it would be great to have additional knowledge of Substance Designer, Quixel and marmoset.
- Should know all about PBR workflow and its principles.
- Strong knowledge of the environment and character texturing.
- Should be proficient in both realistic and stylized asset creation.
**Any of the following experience is a great advantage**:
- Previous experience with Games pipeline
- Various game engines such as Unity, Unreal knowledge would be a plus
- Basic painting (digital or traditional) and sketching ability is an advantage.
- Understanding on basics of modelling and sculpting.
**General instructions**:
The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:
- Junior
- Mid
- Senior
- Lead
During our recruitment process we will be assessing where your skills and experience best fit.
Additional Information
Please click here to review our privacy notices for job applicants.
**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
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