3D Lighting Intern
1 day ago
**About the Role**:
We are looking for a **3D Lighting Intern** to enhance the visual storytelling of our projects by creating stunning lighting setups for **games, animation, or VFX**. This role is perfect for someone who understands the impact of light on mood, depth, and realism. You’ll work closely with **environment artists, animators, and rendering specialists** to develop lighting solutions that bring scenes to life.
**Key Responsibilities**:
- Design and implement **realistic, cinematic, or stylized lighting** in 3D environments.
- Work with **global illumination, shadows, and reflections** to enhance visual storytelling.
- Optimize lighting for **performance and visual quality** based on project requirements.
- Collaborate with the art team to match lighting with **scene composition, mood, and color balance**.
- Adjust **light intensity, color temperature, and shadows** for realistic or artistic effects.
- Assist in **rendering and post-processing** to enhance the final look of scenes.
**Requirements**:
- Basic proficiency in **Blender, Unreal Engine, Maya, or other 3D software**.
- Understanding of **lighting fundamentals**, including three-point lighting, HDRI, and PBR workflows.
- Familiarity with **real-time vs. pre-rendered lighting techniques**.
- A keen eye for **color theory, contrast, and atmospheric effects**.
- Ability to take direction and adapt lighting setups based on feedback.
- **Portfolio/demo reel showcasing lighting work** (renders, projects, or coursework).
**Bonus Skills (Not Mandatory, But Great to Have)**:
- Experience with **Unreal Engine’s lighting tools** (Lumen, Ray Tracing, etc.).
- Knowledge of **shader creation and light baking**.
- Familiarity with **rendering engines like Arnold, V-Ray, or Cycles**.
- Basic understanding of **compositing and post-production**.
**What We Offer**:
- **Hands-on experience** with real-world lighting projects.
- **Mentorship from senior artists and lighting specialists.**:
- **Opportunities to experiment with cutting-edge lighting techniques.**:
- **A collaborative and creative work environment.**:
- **Potential for a full-time role based on performance.**
**Job Type**: Internship
Contract length: 3 months
Pay: ₹10,000.00 per month
Schedule:
- Day shift
- Fixed shift
- Monday to Friday
Ability to commute/relocate:
- HITEC City, Hyderabad, Telangana: Reliably commute or planning to relocate before starting work (required)
Application Question(s):
- Are you familiar with Blender and Unreal Engine?
- Please share your 3d portfolio with us
Work Location: In person
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