
UI Artist
7 days ago
**Job Title** - UI Artist
- ** Reports Into**:
- Lead Artist
- ** Location** - Hybrid/ Bangalore
**A Little Bit about Kwalee.**
Kwalee is one of the world’s leading multiplatform game developers and publishers, with well over 900 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. We also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS, Eternal Hope, Die by the Blade and Scathe.
**What’s In It For You?**
- Hybrid working - 3 days in the office, 2 days remote/ WFH is the norm
- Flexible working hours - we trust you to choose how and when you work best
- Profit sharing scheme - we win, you win
- Private medical cover - delivered through BUPA
- Life Assurance - for long term peace of mind
- On site gym - take care of yourself
- Relocation support - available
- Quarterly Team Building days - we’ve done Paintballing, Go Karting & even Robot Wars
- Pitch and make your own games on Creative Wednesdays
**Are You Up To The Challenge?**
Creating a new UI system from the ground up. Fresh start, clean slate, nothing to hold your creativity back. Follow the industry's trends or set your own.
**Your Team Mates**
With the stroke of their brushes, our game art teams bring vibrance and colours to the lights and clockwork of our Kwalee games. As creative doers, they not only offer look and feel, but they also use time and business constraints to solve aesthetical challenges unsolvable by clever design.
**What Does The Job Actually Involve?**
- Helping define the look and feel of the UI for multiple F2P mobile games.
- Creating UI visuals and solutions that are appealing, flexible and efficient
- Contributing to the development of style guides and UI art pipelines
- Working closely with Art and Design to find the right information hierarchy and UI conventions to get information across to the user in a tone and style appropriate to each game.
- Providing feedback based on your expertise on a wide range of games
- Troubleshooting any UI/UX issues from a creative and technical standpoint.
**Skills & Requirements**
- Proven UI experience on at least one shipped F2P mobile game, 3+ years experience as a UI Artist/Graphic Designer minimum.
- Able to demonstrate a strong understanding of core UI Art skills via a strong UI portfolio, including but not limited to graphic design, visual communication, typography, iconography and composition.
- Solid experience in Unity, with the ability to prototype, implement and iterate on UI designs.
- You’re versatile, able to adapt to and create a variety of styles.
- Excellent communication and problem solving skills, with the ability to articulate ideas clearly across departments.
- A professional, proactive and collaborative work attitude, with the desire to help others learn and improve.
- Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
- A passion for mobile gaming and all things design
Kwalee has grown fast in recent years but we’re very much a family of colleagues. We welcome people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances, and all we ask is that you collaborate, work hard, ask questions and have fun with your team and colleagues.
We don’t like egos or arrogance and we love playing games and celebrating success together. If that sounds like you, then please apply.
**A Little More About Kwalee**
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts.
Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle.
We have an amazing team of experts collaborating daily between our studios in Leamington Spa, Lisbon, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, Cyprus, the Philippines and many more places around the world. We’ve recently acquired our first external studio, TicTales, which is based in France.
We have a truly global team making games for a global audience, and it’s paying off: - Kwalee has been voted the Best Large Studio and Best Leadership Team at the TIGA Awards (Independent Game Developers’ Association) and our games have been downloaded in every country on earth - including Antarctica
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