Designer-mid- Character Modelling.
21 hours ago
**QUALIFICATIONS**:
- Bachelor's degree or equivalent.
- 5+ years’ experience in character modelling and texturing (Human Anatomy).
- Expert knowledge of 3DsMax/ Maya.
- Expert knowledge of Photoshop and Substance.
- Expert knowledge of ZBrush.
- Strong understanding of UV coordinate space and texturing.
- Ideal portfolio should consist of highly detailed character models (humans & creatures) with realistic textures.
- Strong understanding of human anatomy.
- Experience in working with skin texturing.
- Knowledge of 3D effects such as Particles, fluids, collision dynamics and compositing is an added advantage. (3ds Max Fluids/ PheonixFD/ Realflow,etc..)
- Experience with Marvellous Designer is an added advantage
**ASSIGNMENT RESPONSIBILITIES**:
- Assist in creating highly photorealistic 3D models and textures in accordance with the art direction, production deadlines and technical specifications
- Support the Art Director and Concept Artists to develop look and feel of assets.
- Strong understanding of human anatomy, clothing construction (wrinkle behavior), proportion, silhouette, and topology, and how it relates to rendering and deformation.
- Strong understanding of a broad mix of character-related disciplines such as modelling, texturing, shading, rigging and binding, animation, facial animation, and blend shapes.
- Should be able to follow design reference accurately to create 3D models.
- Should have a strong sense of scale, form, weight and volume.
- Assist in creating efficient and clean models with proper UV layout.
- Uses artistic and technical skills to work on all aspects of CG images or shots
- Assist diligently a cohesive team of 3d artists within the full CG team.
- Perpetually follow the standards for files, file types and folder structures followed by the CG team.
- Should have the ability to quality check their own output as per the standards
- Be able to execute to the needs of the development teams, creative teams and project management teams.
- Researches and makes opportunities to learn new technologies and implement required efficient changes to workflow.
- Strong time management and organizational skills and an ability to prioritize work.
- Understands the principles and practices of physically based workflows and texturing.
**Job Types**: Full-time, Contractual / Temporary
Contract length: 6 months
**Salary**: ₹50,000.00 - ₹89,000.00 per month
**Benefits**:
- Health insurance
- Provident Fund
Schedule:
- Day shift
Ability to commute/relocate:
- Bengaluru, Karnataka: Reliably commute or planning to relocate before starting work (required)
**Experience**:
- total work (preferred)
**Speak with the employer**
+91 7560876324
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