Unreal Engine Artist
1 week ago
**Key Responsibilities**
- Design and build **real-time environments**, lighting setups, and cinematic sequences using Unreal Engine.
- Develop and maintain **interactive gameplay features** using Blueprints and C++.
- **Integrate and optimize 3D assets** from Blender, Maya, Houdini, and other DCC tools.
- Configure and support a range of **VR hardware**: headsets (Meta, Vive), **VR treadmills**, **haptic suits**, and full-body tracking systems.
- Implement and fine-tune **shaders, materials, and lighting** to achieve high-end visual quality.
- Collaborate with layout, VFX, animation, and compositing teams for seamless asset and scene integration.
- Troubleshoot **real-time rendering** issues and contribute to improving tools and workflows.
- Support **previs and virtual production pipelines**, including virtual camera setup, real-time tracking, and live rendering.
**Required Skills & Qualifications**
- Minimum **3+ years of experience** working with Unreal Engine in a **VFX, animation, or game development** environment.
- Strong portfolio showcasing **photorealistic rendering, environments, and cinematic composition**.
- Deep understanding of **PBR workflows**, **lighting principles**, and **real-time post-processing**.
- Proficiency with Unreal tools**:Blueprints, Sequencer, Niagara FX, World Building**, and material/shader systems.
- Experience importing/exporting assets between Unreal and **Blender, Maya, Houdini**, etc.
- Proven ability to **optimize scenes** for performance without sacrificing visual fidelity.
- Familiarity with **virtual cameras**, lenses, and storytelling techniques in cinematic pipelines.
- Solid understanding of **multiplayer systems**, **AI behavior**, **physics**, and **rendering pipelines**.
- Strong skills in **debugging**, **profiling**, and **performance tuning** for real-time content.
- Experience with configuring and integrating **advanced VR hardware** (treadmills, suits, trackers).
- Excellent communication skills and a collaborative, solution-oriented mindset.
- Bonus: Experience shipping PC/console titles or working on high-end VR/virtual production projects.
Pay: ₹40,000.00 - ₹65,000.00 per month
Schedule:
- Day shift
Supplemental Pay:
- Performance bonus
Work Location: In person
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