Associate Game Animator

2 weeks ago


Chennai Tamil Nadu, India Light & Wonder Full time

Gaming:
Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product.- Light & Wonder creates technology-based products and content for land-based casino gaming, social and digital organizations worldwide. We are the global leader in cross-platform games and entertainment.
- At Light & Wonder, all our team members are known as Creators. We empower our creators to innovate, create, and bring fun to the workspace. The core principles that unite our team, guide our actions, and drive our growth.
- Dare to be bold - We always bring courage to work to reach for the unbelievable
- Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways
- Never settle - We relentlessly push forward to create the extraordinary in every detail
- Uphold integrity - We promote accountability and respect to raise the bar for ourselves and the industry
- Win as a team - We bring out the best in each other to share collective success
- We have 5000 creators working across in various regions globally. In India, we are a team of 1400 plus creators sharing the passion to excite our players and customers by creating the world's best game experiences. We strive to walk the walk and show that we are inspiring wonder and building magical worlds with endless possibilities.
- Light & Wonder is committed to offer very competitive benefits that are aligned with our values and inspires employees to drive innovation and contribute to the organization’s performance. Employees are the most valued resources, and we always look to improve their well-being with a wide range of benefits befitting every individual. Not limited to monetary benefits, we have robust learning and development opportunities that help them to grow professionally.
- Experience: 0 to 1 years
- Key Responsibilities:

- * Adobe aftereffects.
- Good knowledge in any 3D software’s like 3Ds Max, Cinema 4D, Maya or Blender.
- Basic knowledge in Spine 2D.
- Good animation knowledge using animation principles.
- Basic knowledge in Unity game engine.
- Good communication skills.
- Graduate in relevant field.
- Ability to acquire knowledge in new tools and software's when required.
- Problem-solving skills to troubleshoot and resolve technical issues related to art assets.- Additional Job Description- Additional Job Description- Animation Creation: Develop and document all animation elements required for the project, ensuring they align with the artistic vision and technical requirements.
- Quality Assurance: Conduct quality checks on animations to ensure they meet project standards for creativity, technical execution.
- Continuous Improvement: Stay updated on industry trends, software advancements, and best practices in animation to enhance the quality.
- Time Management: Keep to scheduled task deadlines, and communicate any issues with meeting deadlines to the lead ahead of time for assistance.
- Game Review and Feedback: Review the game on a regular basis, making notes of any issues and discussing them with the lead for feedbacks.
- Collaboration with Team: Collaborate closely with team members to understand the game's vision and iterate on concept art based on feedback.
- Adaptability and Flexibility: Be adaptable in responding to changes in project scope and deadlines, and iterate on animations to meet evolving needs and priorities.

Qualifications


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