Creature Supervisor vfx
4 weeks ago
The Creature Supervisor will oversee the development of all manner of CG creatures from design and build stage to final render. All through the process you will be supervising the pipeline and providing direction on architecture and methods, working with the Head of Creature and the Pipeline team to ensure a smooth and efficient workflow.
Key Responsibilities
- Minimum 5 years of high-end feature film VFX experience, featuring major creatures/characters
- Thorough knowledge of most areas of creature specialisation
- Full working knowledge of Maya
- Need to be comfortable with the more technical aspects of creature work, and have strong, critical visual and artistic skills
- Familiarity with pipeline issues and a typical creature heavy post production environment
- Strong leadership qualities with proven ability and experience supervising teams
Requirements
- Programming or scripting skills (e.g. mel, python)
- Experience with Houdini, Clarisse and/or Katana
About You
- Organised, pro-active and a self-starter
- A team player and clear communicator, and a keenness for collaboration
- A team leader, approachable and personable, with strong motivational qualities
- Adaptable and with a willingness to learn new skills and techniques – including proprietary software
- Calm under pressure and committed to meet production deadlines
- A positive, can-do attitude
Required skills
AutoCAD engineer engineering-
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