
Senior Houdini Fx Artist
1 day ago
The Senior Houdini FX Artist is responsible for developing complex FX setups and simulations while supporting the FX team with technical troubleshooting mentoring and look development Requirements Duties Hero FX Work Deliver high-complexity FX setups across shots and sequences Lookdev Ability to understand the brief and define FX visual style and iterate quickly based on feedback Collaboration Liaise with lighting comp layout and CFX to align FX with shot needs Technical Oversight Ensure setups are efficient consistent scalable and pipeline-friendly Deliver visually impactful and technically sound FX at scale Quality Set the standard for quality and problem-solving in the FX team Mentorship Provide support and review feedback for mid and junior artists Support the team in elevating both output and efficiency Scene Hygiene Maintain clean networks version control and caching standards Communication Keep the team updated on progress and flag blockers early Feedback Be open to feedback and work iteratively to reach final quality Problem-Solving Strong technical ability to debug scene cache issues such as simulation behaviour collision or attributes Workflow Contribution Share techniques and suggest pipeline or tool improvements Skills attributes and experience Expert in Houdini pyro destruction particles Vellum and other solvers Strong technical skill in simulation control caching and proceduralism Proficient in rendering and preparing FX for lighting and comp Experience with USD FX publishing or referencing VEX scripting or Python for custom tools and setups Understanding of FX-driven workflows in creature or environment scenes Proficient in Maya ZBrush Mari Substance Painter and Arnold or equivalent Solid understanding of modeling UVs texturing and shading Working knowledge of rendering lighting and asset publishing Familiarity with USD workflows Maya Houdini Nuke experience is a must Basic scripting or tool awareness Excellent communicator sharing information clearly and actively listening
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Fx artist
7 days ago
Bangalore, India Technicolor Games Full timeReal-Time VFX Artist and bring interactive experiences to life with stunning visuals using Unreal Engine. Collaborate with cross-functional teams to design, develop, and optimize high-impact visual effects for real-time applications. Responsibilities Good working experience with UE5 and Niagara Particle System Shader creation knowledge in Unreal for VFX...
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FX Artist
3 days ago
bangalore district, India Technicolor Games Full timeReal-Time VFX Artist and bring interactive experiences to life with stunning visuals using Unreal Engine. Collaborate with cross-functional teams to design, develop, and optimize high-impact visual effects for real-time applications. Responsibilities Good working experience with UE5 and Niagara Particle System Shader creation knowledge in Unreal for VFX and...
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FX Artist
7 days ago
bangalore, India Technicolor Games Full timeReal-Time VFX Artist and bring interactive experiences to life with stunning visuals using Unreal Engine. Collaborate with cross-functional teams to design, develop, and optimize high-impact visual effects for real-time applications.ResponsibilitiesGood working experience with UE5 and Niagara Particle SystemShader creation knowledge in Unreal for VFX and...
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FX Artist
1 week ago
Bangalore, India Technicolor Games Full timeReal-Time VFX Artist and bring interactive experiences to life with stunning visuals using Unreal Engine. Collaborate with cross-functional teams to design, develop, and optimize high-impact visual effects for real-time applications. Responsibilities Good working experience with UE5 and Niagara Particle System Shader creation knowledge in Unreal for...
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FX Artist
5 days ago
Bengaluru, Karnataka, India, Karnataka Technicolor Games Full timeReal-Time VFX Artist and bring interactive experiences to life with stunning visuals using Unreal Engine. Collaborate with cross-functional teams to design, develop, and optimize high-impact visual effects for real-time applications.ResponsibilitiesGood working experience with UE5 and Niagara Particle SystemShader creation knowledge in Unreal for VFX and...
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Studio artist
9 hours ago
Bangalore, India Technicolor Games Full timeReal-Time VFX Artist and bring interactive experiences to life with stunning visuals using Unreal Engine. Collaborate with cross-functional teams to design, develop, and optimize high-impact visual effects for real-time applications. Responsibilities Good working experience with UE5 and Niagara Particle System Shader creation knowledge in Unreal for VFX and...
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Fx Artist
2 weeks ago
Bangalore, Karnataka, India Gameskraft Full timeWhy choose GameskraftGameskraft is one of India s largest gaming companies - a bootstrapped and profitable Unicorn with products in Rummy Daily Fantasy Sports Poker Ludo and now Casual Games Founded in 2017 Gameskraft grew rapidly and achieved profitability fast due to our focus on core tenets of delivering fun through superior technology innovation...
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Houdini Artist
2 weeks ago
Nagarbhavi, Bengaluru, Karnataka, India Morpheus Plus Full time**Position Overview** **Key Responsibilities** - **Visual Effects Production** Create high-quality visual effects using SideFX Houdini for various media productions. Develop procedural workflows for efficient asset creation and scene management. Collaborate with team members to deliver projects within specified timelines and quality standards. - **Technical...
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Technical artist
3 weeks ago
Bangalore, India Flam Full timeJob Title: Technical Artist – R& D Location: Bangalore Team: Mobile Engineering About the Role We’re on the hunt for a Research-Oriented Technical Artist—someone who doesn’t just use creative tools, but scripts them, bends them, and builds new workflows from scratch. This isn’t about production pipelines. It’s about pushing visual boundaries...
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▷ [High Salary] Senior Rigging Artist
1 day ago
Bangalore, Karnataka, India One Of Us Full timeThe Senior Rigging Artist is responsible for building robust scalable character creature and prop rigs entirely within Maya This includes developing facial systems deformation setups and custom tools to support animation and downstream departments The role balances technical execution with mentorship and cross-department collaboration Requirements Duties Rig...