Senior Technical Artist
1 day ago
Senior Technical Artist Were looking for a Senior Technical Artist who can bridge art, VFX, and engineering helping bring stylized world to life while keeping it performant on mobile. You'll define our shader and rendering pipeline, guide visual effects implementation, and own performance profiling across heroes, enemies, and environments. You'll work closely with: 3D Head on look development & materials Visual Director on VFX concept & cinematic polish Engineering on URP integration and optimization VFX Artist (Dev) on scalable, cohesive, stylized effects This is a senior, hands-on role ideal for someone who loves the intersection of artistry and technical precision. What You Will Do Build & Maintain Stylized Rendering Systems Create and expand Kalpas stylized shader library including rim lighting, dissolves, distortion, and emissive effects built and optimized for URP. Performance Optimization Profile and optimize GPU, CPU, memory usage, and overdraw to consistently achieve 60 FPS on targeted mobile devices. Tools & Pipeline Improvements Develop Unity tools and C# scripts to speed up art workflows (e.g., LOD automation, import validation, and material setup). VFX Integration Work closely with VFX artists to deliver performant, visually cohesive particle effects and environmental visuals. Creative Collaboration Team up with art and cinematic directors to bring concept art and storytelling to life through real-time rendering. Rendering Quality & Cross-Platform Support Diagnose and resolve rendering and lighting challenges while coordinating with engineering to maintain high visual fidelity across platforms. Documentation & Mentorship Share best practices on materials, texture budgets, and effect composition to elevate the whole team. Future-Ready Visual Pipeline Build scalable rendering and optimization pipelines to support upcoming worlds, characters, heroes, and bosses. What You Bring 5 to 8 years experience as a Technical Artist or Rendering Specialist in Unity. Strong expertise in Unity URP, Shader Graph, and HLSL fundamentals. Proven track record shipping stylized 3D games (mobile or console). Solid understanding of VFX workflows and shader-based effects.Proficiency with performance analysis tools such as Frame Debugger, GPU Profiler, and RenderDoc. Experience developing Unity editor tools and C# automation. Strong grasp of lighting, color grading, post-processing, and visual readability in real-time. Excellent communication and cross-disciplinary collaboration abilities. Bonus Skills Familiarity with Houdini, Amplify Shader Editor, or procedural texturing tools. Knowledge of compute shaders or custom URP render features. Experience with Addressables, asset bundles, or optimized mobile memory usage. Strong artistic eye for VFX timing, motion, and composition. Why Join Us Build Indias next global-quality mythic fantasy IP. Join a small, driven team where your skills have direct impact. High autonomy, high creative influence minimal red tape. Work on a game combining powerful visual storytelling, philosophy, and innovative design. Please note: This position is for one of Playdawn's clients, and successful candidates will be hired directly by the client, not by Playdawn. Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities, regardless of race, color, religion, gender, age, disability, or other protected characteristics. They believe that diversity fuels innovation and creativity, and they strive to create an environment where everyone can thrive and contribute to shared success.
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Senior Technical Artist
7 days ago
Bangalore North, Karnataka, , India Indium Full time ₹ 12,00,000 - ₹ 24,00,000 per yearJob SummaryWe are looking for a 'Senior Technical Artist' to act as a bridge between the creative art team and the engineering team, ensuring our games achieve both technical performance and artistic excellence. This role requires a seasoned professional who can lead pipeline development, mentor junior artists, and implement innovative solutions to push...
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Senior Technical Artist
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bangalore, India Zyoin Group Full timeRole: Senior / Mid-Level Technical Artist (Unreal Engine)Experience: 4+ YearsLocation: BangaloreIndustry: GamingKey Requirements:Strong experience working with Unreal EngineHands-on exposure to AAA game developmentExpertise in Motion GraphicsProficiency in Native C++ or Unreal C++ programmingRole Overview:As the Technical Artist, you will bridge the gap...
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Senior Technical Artist
7 days ago
Bangalore, India Zyoin Group Full timeRole: Senior / Mid-Level Technical Artist (Unreal Engine) Experience: 4+ Years Location: Bangalore Industry: Gaming Key Requirements: Strong experience working with Unreal Engine Hands-on exposure to AAA game development Expertise in Motion Graphics Proficiency in Native C++ or Unreal C++ programming Role Overview: As the Technical Artist, you will bridge...
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Technical Artist
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bangalore, India Optimal Virtual Employee Full timeJob Title: 2D Technical Artist – CCG Game (VFX & Animation Focus)Location: HybridExperience: 3–6 yearsType: Full-timeAbout the RoleWe are seeking a 2D Technical Artist with strong expertise in VFX, shader development, and animation to join our team working on a next-generation 2D Collectible Card Game (CCG). You’ll bridge the gap between art...
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