
Unreal Engine Developer
19 hours ago
Role Overview:
We're looking for a Technical Developer/Artist who can bridge the gap between creative and technical teams in Unreal Engine 5. This role blends art pipeline work, material/shader development, and direct collaboration with developers in both Blueprints and C++. You'll ensure that assets are visually polished, efficiently integrated, and technically sound within the game.
Key Responsibilities
- Design, implement, and maintain Unreal Engine materials and shaders for environments, props, and gameplay elements.
- Work directly with the development team to create and extend Blueprint and C++ gameplay systems.
- Assist with asset integration, ensuring assets meet both visual and technical requirements.
- Optimize assets, materials, and rendering for performance without sacrificing quality.
- Collaborate with artists to troubleshoot asset or material issues and streamline workflows.
- Develop art-related tools in Blueprints or C++ to improve pipeline efficiency.
- Support the creation and implementation of VFX using Niagara when required.
Required Skills & Experience
- Strong understanding of Unreal Engine 5 materials, shaders, and rendering systems.
- Experience with Blueprint scripting and C++ in Unreal Engine.
- Proficiency with PBR workflows, texture creation, and asset optimization.
- Good understanding of asset integration pipelines for real-time environments.
- Ability to profile and optimize performance in Unreal.
- Strong communication skills for cross-discipline collaboration.
Nice to Have
- Niagara VFX creation and integration skills.
- Knowledge of procedural content tools (Houdini, Unreal PCG).
- Familiarity with lighting workflows and post-processing in Unreal.
Job Types: Full-time, Contractual / Temporary
Contract length: 10 months
Pay: ₹40, ₹50,000.00 per month
Experience:
- Unreal Engine: 2 years (Required)
- Shaders: 2 years (Required)
- Blueprints Scripting : 2 years (Required)
Work Location: In person
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