Dataviv Technologies

7 days ago


Gurugram, India Dataviv Technologies pvt ltd Full time

Description : Immersive Systems Engineer Unity, Blender, XR & AI IntegrationLocation : Gurugram, IndiaType : Full-time, On-site (6 days a week)Travel : Required to client and project sites across India (for installation and setup)About the Role : We are looking for a passionate and hands-on Immersive Systems Engineer who can bridge creativity and engineering someone who understands the intersection of VR/AR, projection mapping, holography, real-time rendering, and AI systems.You will work on next-generation immersive installations such as Science on Sphere setups, AI-based exhibits, VR/AR zones, projection domes, and interactive museum systems, ensuring they are technically precise, visually stunning, and functionally flawless.This role combines software expertise (Unity, Blender, Python, C++), hardware integration (projectors, cameras, NVIDIA GPUs, servers), and creative spatial mapping skills (GIS, .tif, 3D geometry) to bring immersive projects to life.Key Responsibilities : Immersive Development & Integration : - Design, develop, and optimize immersive environments using Unity, Blender, Unreal, and other XR tools.- Implement projection mapping and holographic display systems, ensuring perfect alignment, calibration, and rendering fidelity.- Integrate C++ and Python-based modules for AI, computer vision, or ML-driven interactive content.Hardware Setup & Installation : - Install, configure, and fine-tune projectors, cameras, fisheye lenses, mirrors, NVIDIA GPUs, and local servers for immersive setups.- Work with on-ground teams during field installations at science centres, museums, and educational or innovation hubs.- Troubleshoot real-time rendering or hardware synchronization issues (projector blending, camera calibration, display alignment, etc.).Spatial & Visual Mapping : - Perform GIS-based mapping and coordinate alignment for projection on spherical or non-planar surfaces.- Use TIFF and geospatial raster data for accurate content alignment and geographic storytelling (e.g., climate, Earth systems).- Collaborate with designers and content teams to visualize scientific, educational, or environmental data through immersive 3D projections.Creative & Collaborative Work : - Work closely with designers, AI engineers, and project managers to merge technical accuracy with artistic expression.- Maintain visual and aesthetic integrity across all immersive content ensuring high-quality textures, lighting, and animation flow.- Contribute innovative ideas for interactive exhibits and AI-powered visualization systems.Required Skills & Experience : Software Expertise : - Unity (C# scripting), Blender, Unreal Engine (optional)- Strong knowledge of C++ and Python- Familiarity with ML/DL concepts for vision-based interactivity (preferred)Hardware & System Knowledge : - Experience with projectors, lenses, fisheye mirrors, and camera calibration- Understanding of NVIDIA GPU hardware, rendering pipelines, and high-performance servers- Experience with networked display systems, calibration tools, and driver configurationsMapping & Visualization : - Experience with GIS, GeoTIFFs, spherical and dome projection- Knowledge of coordinate systems and 3D model projection- Prior experience with Science on Sphere, planetariums, digital domes, or immersive museum installations is highly preferredSoft Skills : - Strong creative and spatial visualization ability- Excellent troubleshooting and hands-on installation experience- Willingness to travel across India for site work, installation, and calibration- Good communication and teamwork skillsPreferred Background : - Bachelors or Masters in Computer Science, Engineering, Animation, or related field- Experience in immersive technology, museum installations, or digital experience centres- Previous work on Science on Sphere, projection mapping, or interactive educational systemsWork Schedule & Location : - 6 days a week (Monday to Saturday)- Work from Office Gurugram- Frequent site travel required for installations and demonstrations (ref:hirist.tech)


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