
Junior Technical Artist
4 weeks ago
Location: Bengaluru
Experience: 2+ years | Full-time
Company: Trysna
At Trysna, we’re pioneering a new genre of gaming - AI-first games. Designed to be deeply personal, emotionally alive, and built for the next generation of players. We are building a Tamagotchi-like pet simulation game for Gen-Z (2D, Mobile) where players adopt and raise intelligent pets, explore for resources, and build a living virtual world together.
We’re looking for a Junior Technical Artist who can bridge the gap between art and tech, ensuring the game looks great, runs smoothly, and feels alive. This is an opportunity to make a big impact early on and grow with us.
At Trysna, AI isn’t an add-on — it’s at the core of how we work every day. We’re an early-stage startup with a bold vision: to build the world’s best gaming company and compete with global giants. If you’ve got the fire to grow fast and build from day one, we want you on the journey
- Set up and polish 2D animations for characters, environments, and props.
- Optimize art assets so they’re efficient and lightweight without losing quality.
- Support the art and design teams in implementing assets inside the game engine.
- Troubleshoot technical issues related to art (shaders, imports, performance, etc.).
- Experiment with AI-powered tools to help automate workflows, speed up iteration, or support asset integration.
- Help build and maintain a smooth art pipeline for the team.
- 2+ years of experience as a Technical Artist .
- Hands-on experience with 2D animation (Spine, After Effects, Unity Animator, or similar).
- Understanding of asset optimization (textures, sprites, etc).
- Familiarity with Unity game engine Unity.
- Open to using AI tools to assist with art and technical workflows.
- Problem-solving mindset and good communication with artists, designers and developers.
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