Environment Artist

3 weeks ago


Mumbai, India Industrial Light & Magic Full time

Job Summary:

Environment Artists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork.

What You’ll Do

Create original 2D and 3D content that may comprise part or all of an environment

Create multiple types of mattes from simple to moderately difficult and allocate details based on the shot and feedback

Create high quality computer graphics within a shot using a variety of software programs, work under the general supervision of senior level artists and dial in the look of the element before handing to final comp

Participate in team reviews of work under development

Mentor Apprentice Jr. Artists and be able to assist them with their shots

Meet defined milestones within a timeline by attending dailies and participating in creative problem solving

Create maps in 2D and set up basic shaders for look development

Create basic lighting setups in complex shaders that look convincing and render efficiently

Source suitable reference materials for required assets
 

What We’re Looking For

At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education

Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR, proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective,

Demo reel required

High level of problem solving or creative thinking skills

Must have extensive knowledge of Matte Painting techniques

Strong English communication skills

Fluent in Photoshop

Fluent in 3dsmax, Maya, Houdini or similar

Fluent in Vray or MRay or similar ray trace renderer

Comparable software experience considered

Demonstrated ability to quickly pick up new software

Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion

Understanding 2D compositing software

Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.


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