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Lead Game Developer

4 weeks ago


Kochi, India Ingenium Digital Full time

Job Title : Lead Game Developer Experience : 4 to 7 years Location : Kochi, Kerala Work Mode : 5 days from office Role Expectation Provide Lead the porting process of existing mobile games from JavaScript into Apollo (C++/DirectX). Design and implement systems that enable efficient integration of JavaScript components with Apollo. Ensure performance and stability of ported games through profiling, optimization, and robust debugging practices. Act as technical lead on assigned projects, setting coding standards and ensuring architectural consistency. Mentor and support developers, conducting code reviews and sharing best practices in C++/DirectX development. Collaborate with art, design, QA, and production teams to deliver games to high quality standards and within agreed timelines. Document technical solutions and architectural decisions to support maintainability and knowledge sharing. Proactively identify risks, dependencies, and technical challenges, and propose innovative solutions. Key Skills Strong professional experience with C++ (modern C++17 or later) and DirectX (9/11/12) in game development. Strong experience in C++ and Java Script (both 4+ years experience) Proven experience porting games or systems across platforms or frameworks. Strong understanding of graphics rendering pipelines, memory management, and performance optimization. Working knowledge of JavaScript (ES6+), particularly in contexts where C++ interacts with JavaScript. Ability to architect solutions that balance performance, maintainability, and scalability. Experience with source control (Git preferred) and collaborative development workflows. Strong problem-solving skills, with a track record of debugging complex, multi-layered issues. Excellent communication skills, with the ability to clearly explain technical concepts to non-technical stakeholders. Ability to plan, prioritise, and take ownership of deliverables. Beneficial Experience Prior experience in the iGaming industry or commercial game development. Familiarity with web-based game engines (Pixi.js, Phaser) and how they map to native frameworks. Experience with automated testing frameworks and CI/CD pipelines. Previous exposure to Agile/Scrum methodologies. Relevant academic qualification in Computer Science, Software Engineering, or Game Development