Maya TD
3 weeks ago
MAYA TD
- Write Scripts, new tools and support existing tool-sets in Python and MEL for Maya artists; general Maya troubleshooting for artists, including issues in rendering, animation, tracking, etc
- Identify bugs and resolve issues while optimizing existing systems
- Troubleshoot artist’s scenes and provide technical solutions and fixes
- Collaborate with pipeline team, software developers, CG Supervisor, and artists to improve and refine overall workflow and determine the best solutions to problems.
- Setting up show templates for shot setup and processing (Focal Length, FPS, color space, resolutions, etc
- Provide support to the VFX and Production departments
- Support for shot based issues together with leads and supervisors.
- Continuously improve pipeline
- Providing documentation of all developments
Requirements
- 2-5 years experience as a Maya TD in the VFX industry
- Computer Science degree or equivalent experience
- Extensive working knowledge of Python, PySide, PyQT, and Mel
- Excellent knowledge of Maya
- Strong familiarity with git / svn and collaborative workflows (code review, standards, etc.)
- UI development using PySide / PyQt4
- Knowledge of additional packages a plus, including 3DSMax, EmberGen, Houdini, SynthEyes, ZBrush, Nuke, Houdini, Blender, Unreal and Shotgun
Requirements
• Strong proficiency in Maya software • 2-5yrs Experience as Maya TD with VFX pipelines and workflows • Computer Science degree or equivalent experience • Extensive working knowledge of Python, PySide, PyQT, and Mel • UI development using PySide / PyQt4 • Knowledge of additional packages a plus, including 3DSMax, Embergen, Houdini, SynthEyes, ZBrush, Nuke, Houdini, Blender, Unreal and Shotgun • Ability to work collaboratively in a team environment
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