Game Level Designer
2 months ago
JOBOVERVIEW
As a Level Designer youare responsible for creating compelling and exciting gamingenvironments which challenge excites and engage players. The LevelDesigner must possess a strong understanding of game mechanics 3Dasset creation and level scripting. The Level Designers primaryresponsibilities include creating level designs modeling 3D assetsscripting interactive elements and troubleshooting issues. Theymust be able to rapidly prototype ideas test them and adjust asneeded. Additionally they must have a strong knowledge of leveldesign best practices game development pipelines and necessarysoftware. You must be passionate about creating engaging andimmersive gaming experiences forplayers.
Roles andResponsibilities:
- Analyzethe specifications and needs of the videogame.
- Conceptualize implement and maintaingameplay systems that achieve a fulfilling flow state addictivegame loops and a risk/rewardbalance.
- Developing the storyline characterbackstories and dialogue through scripts and storyboards includingany relevant research.
- Integrate gameplayelements into the game environment (textures decorations animationsaudio characters objects etc.)
- Create andmaintain comprehensive documentation (such as design outlinesdiagrams and visual mockups) that details the triggers interactionsand subsequent events of specific features or aspects ofgameplay
- Be responsible for the playersprogression through the levels gameplay and accessibility of thelevels.
- Work closely with User Experience (UX)and User Interface (UI) Designers to optimize the playerinterface.
- Test analyze bugs and correct/adjustgame levels
- Integrate feedback from theteam.
- Propose solutions and improvements to thelevel design pipeline andtools
SKILLS REQUIRED:
- Principles of gamedesign
- Storytelling in videogames
- Ability to create engaging cohesivelevels.
- Proficiency with level designsoftware.
- Have a good understanding oftechnical implementation within games scripting languages syntaxand other basic programming concepts.
- Goodunderstanding of 3D art modeling texturing rigging animation andother areas of 3D art creation use andconversion
- Advanced knowledge of user interface(UI/UX) in games
- Knowledge of the history andculture of videogames
LOCATION:HRBR Layout Kalyan NagarBangalore
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