GPU Compiler Engineer
6 months ago
Job Description
Do Something Wonderful. Intel put the Silicon in Silicon Valley. No one else is this obsessed with engineering a brighter future. Every day, we create world changing technology that enriches the lives of every person on earth. So, if you have a big idea, let's do something wonderful together. Join us, because at Intel, we are building a better tomorrow. We are looking for a GPU Compiler Engineer to join our team who is ready to make significant impact on AI, Data center and client graphics via novel architectural features and advanced optimizations. Design and develop state of the art compiler translations and optimizations targeting GPU. Investigate and prototype new optimizations to improve performance and efficiency for GPU systems. Collaborate with GPU HW architects to co-design/define new uArch features and ISA for future Intel. Performance measurement and workload analysis to evaluate and improve the compilation technology on new HW features. Write technical specification, design documents, and patent disclosures.
Qualifications
Minimum Qualifications:
Bachelor's degree in Computer Science or related STEM degree and 2+ years' relevant experience.
Master's or degree in Computer Science or related STEM degree and 1 year's relevant experience.
Minimum skills we are looking for:
Preferred Skills and Experience that will make you stand out:
Design and development of a product compiler, in intermediate representation, transformations, dataflow/control-flow/dependence analysis, optimizations, and code generation. Experience in compiler backend modules, instruction scheduling, register allocation, and machine specific optimizations and code selection. Familiar with GPGPU architecture and programming model Experience in performance analysis and tuning of compiler transformations and optimizations. Experience with performance analysis and tuning of compiler transformations and optimizations. Hands-on development of compiler tools, such as assembler, linker, debugger, etc. Knowledge of 3D/Compute APIs DirectX, DirectML, OpenGL, OpenCL, Vulkan, etc. Thorough understanding of complex interactions between the API, OS, device drivers and vendor-specific hardware in a GPU SW stack on Windows OS. Experience in using software development infrastructure - GitHub, JIRA, CMake, scripting languages.
Inside this Business Group
The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.
Other Locations
IN, Hyderabad
Posting Statement
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits
Working Model
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. In certain circumstances the work model may change to accommodate business needs.
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