
Texture Artist
24 hours ago
Zentroid Studios: 3D Solutions for AR/VR, Virtual Try-Ons and 360
Degree Product Viewers
At Zentroid Studios, we specialize in creating low-poly 3D models for
augmented reality (AR), virtual try-ons (VTOs), and 360-degree product
viewers. Our models are designed to enhance the brand's digital presence
by providing immersive experiences that capture customer attention,
drive sales, and help reduce product returns.
Job Description:
The person we are looking for should be proficient in at least the following
softwares:
- Substance Painter
- Photoshop
- Marmoset toolbag (Optional)
Experience requirement:
- Texturing (Hard-Surface)
- PBR Texturing
- Should be familiar with product pipeline/AR/VR
Roles and Responsibilities:
- Texturing skills in Substance Painter and Photoshop. Ability to create
excellent neat and clean low poly 3D models in real-world size and with
a proper snapping of vertex, logical naming, grouping, and excellent
topology in Autodesk Maya, Zbrush
- Cleaning up the mesh and 3D scans using Zbrush
- Retopology of the clean 3D scans
- Create High end and Photo realistic 3d models.
- Follow design references and work in a range of styles: Must have an eye to
capture the details from the provided references, and create the 3d
models accordingly. Create alternate visual styles in accordance with the
client's vision and needs
- Must have the knowledge to properly layout UVs with uniform texel density -
Deliver weekly and monthly reports about the work done
- Coordinate with the designated Design Project Manager
- Provide strategic inputs based on work done to improve workflow
Software Needed:
Texturing - Substance Painter, Photoshop, Blender, Maya, etc
Level: 1 year experience +
Location: Mohali
Salary: Good hike on current CTC
Date of Joining - As soon as possible
This is NOT a remote opportunity
You can follow us on Instagram & LinkedIn:
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