Character Artist
1 day ago
This role is for one of the Weekday's clients
JobType: full-time
RequirementsKey Responsibilities
- Design and produce high-quality 3D character assets for mobile and console games, including humanoid, creature, and stylized characters.
- Create production-ready character models from concept to final implementation, including sculpting, modeling, UV mapping, texturing, materials, and skinning.
- Collaborate closely with the Art Director, Character Lead, Animators, and Technical Artists to develop visually compelling characters aligned with project artistic direction.
- Optimize character assets for real-time performance while maintaining exceptional visual quality.
- Support cinematic and marketing teams by creating high-quality character assets for trailers, renders, and promotional content.
- Work cross-functionally with design and engineering teams to ensure seamless integration into game engines.
- Contribute to developing and improving character art workflows, tools, and best practices.
Experience: Minimum 5 years of professional gaming industry experience as a Character Artist.
Portfolio: A strong portfolio showcasing character modeling, digital sculpting, realistic and stylized texturing, topology, facial and body anatomy, and a full high-poly to low-poly pipeline.
Skills & Expertise- Expert-level proficiency in character modeling, sculpting, retopology, UV unwrapping, baking, and texture creation.
- Strong understanding of character anatomy, proportions, silhouette, and deformation for animation.
- Mastery of 3D tools such as Maya, ZBrush, Substance Painter/Designer, Photoshop, and related software.
- Solid understanding of real-time workflow and game engine implementation.
- Experience working in fast-paced, collaborative production environments.
- Ability to take and apply feedback constructively and work within style and pipeline requirements.
- Strong communication and teamwork skills.
- Experience creating hair cards, grooming, cloth simulation, or creature development.
- Familiarity with Unreal Engine and/or Unity, including look dev and integration.
- Generalist abilities in props or environment art are a plus.
- Competitive compensation and benefits.
- Opportunity to contribute to groundbreaking game experiences.
- Access to advanced tools, creative freedom, and a highly collaborative environment.
- Work with a skilled team pushing artistic and technical boundaries.
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