Unreal Gameplay and Animation Programmer
1 week ago
We are looking for a talented Gameplay and Animation Programmer to help build responsive character systems, fluid animations, and engaging gameplay interactions. You will work closely with animators, designers, and technical teams to create high-quality animation-driven gameplay features while ensuring performance and stability.
This role is ideal for someone passionate about character feel, animation technology, and gameplay systems.
Key Responsibilities:
- Implement and refine character gameplay systems, including locomotion, traversal, and animation-driven mechanics.
- Develop, maintain, and optimize animation systems using Unreal Engine's Animation Blueprints, AnimGraph, and State Machines.
- Collaborate closely with animators and designers to ensure seamless integration of animation assets and gameplay features.
- Debug and optimize animation and gameplay systems to maintain performance across platforms.
- Work with cross-functional teams to ensure scalable, maintainable, and clean code architecture.
- Assist in documentation of animation systems, gameplay workflows, and best practices.
- Contribute to sprint planning and deliverables within an agile development process.
Technical Skills:
- Strong proficiency in C++.
- Solid understanding of 3D math, data structures, algorithms, and animation fundamentals.
- Hands-on experience with Unreal Engine.
- Knowledge of Unreal Engine's Animation Blueprints, AnimGraph, and Animation State Machines.
- Experience developing locomotion and traversal systems.
- Familiarity with version control systems (Git, Perforce, or equivalent).
Soft Skills:
- Strong problem-solving and debugging skills.
- Excellent collaboration and communication skills, especially with animators and designers.
- A good eye for animation quality, timing, and character feel.
- Flexibility and willingness to work across multiple systems when required.
Preferred Additional Skills:
- Knowledge of Maya or other animation creation tools.
- Interest in modern animation techniques and advancements in real-time animation systems.
- Experience building or supporting complex character animation pipelines.
Education & Experience:
- Bachelor's degree in Computer Science or a related technical field.
- Professional experience as a Programmer working on gameplay, character systems, or animation systems in the games industry.
Benifits:
- Food
- Medical Insurance
- EPFO
How to Apply:
Please submit your CV/Resume along with a portfolio (in PDF format or via direct links—shortened URLs are not accepted) to A cover letter is optional but encouraged.
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