Unity Developer
6 days ago
Job Description: Unity Developer
Location:
Unit No.506, 5th Floor Solitaire Business Hub, Survey Number: 27/1, Balewadi High Street, Baner, Pune-411045
Experience:
5+ years
Position:
Unity Developer
About
At , we are building next-generation immersive and interactive solutions that redefine how enterprises, learners, and professionals engage with technology. Our expertise spans Virtual Reality (VR), Augmented Reality (AR), and data-driven platforms, enabling impactful experiences across industries such as healthcare, education, and enterprise training.
Our culture thrives on innovation, ownership, and collaboration, where every team member contributes to creating cutting-edge solutions for a global client base.
About the Role
We are seeking a Senior Unity Developer with 5+ years of professional experience who can lead the technical direction of projects, architect solutions, and ensure best-in-class coding practices. This role goes beyond development—it requires solution ownership, project structuring, and guiding teams toward delivering optimized, scalable, and maintainable Unity applications.
The ideal candidate will have deep expertise in Unity and C#, strong design and architectural skills, and the ability to work across platforms, VR/AR/XR experiences, and enterprise applications.
Key ResponsibilitiesArchitecture & Solutioning
- Architect, design, and implement robust, scalable, and maintainable project structures in Unity.
- Define and enforce coding standards, design patterns, and best practices (SOLID, clean code, modular design).
- Translate business and functional requirements into technical solutions with scalability and performance in mind.
- Evaluate new tools, frameworks, and approaches to continually improve technical quality and development workflows.
Development & Technical Excellence
- Lead development of high-quality Unity applications for VR, AR, training simulations, and games.
- Implement complex gameplay mechanics, interaction systems, and user experiences.
- Optimize rendering pipelines, asset usage, and memory management for best performance across platforms.
- Integrate external APIs, backend services, multiplayer/networking solutions, and platform-specific SDKs.
Leadership & Mentorship
- Provide technical guidance, mentoring, and code reviews for junior and mid-level developers.
- Establish best practices for version control, build pipelines, and deployment processes.
- Foster a culture of innovation, problem-solving, and continuous improvement within the team.
Collaboration & Delivery
- Collaborate with designers, artists, and product managers to ensure seamless integration of assets and user experiences.
- Partner with QA teams to define testing strategies, conduct performance profiling, and troubleshoot complex technical issues.
- Act as a technical point of contact for clients, providing clarity on feasibility, risks, and solutions.
Required Skills & Experience
- 5+ years of hands-on experience with Unity3D and strong proficiency in C#.
- Proven track record of architecting and delivering complex projects across VR/AR, games, or enterprise applications.
- Strong expertise in software architecture, design patterns, and clean coding principles (SOLID, MVC/MVVM, dependency injection, modular design).
- Deep understanding of 3D math, physics, rendering, and performance optimization.
- Proficiency with Unity UI systems, input systems, animation controllers, and scene management.
- Hands-on experience with Git or similar version control systems, and CI/CD pipelines.
- Strong problem-solving and analytical skills, with the ability to make technical decisions for scalable solutions.
Leadership Skills
- Ability to take ownership of projects from concept to deployment.
- Strong mentoring skills to grow technical expertise within the team.
- Excellent communication and presentation skills to collaborate with cross-functional teams and clients.
- Visionary mindset with a passion for pushing the boundaries of immersive technology.
Nice-to-Have
- Experience with multiplayer frameworks (Photon, Mirror, Netcode for GameObjects).
- Knowledge of shader programming (HLSL/Shader Graph).
- Exposure to ARKit, ARCore, or WebXR development.
- Familiarity with Agile methodologies and DevOps practices.
- VR/AR hardware integration experience (controllers, trackers, haptics, sensors).
- Experience building tools, plugins, or editor extensions for Unity to streamline workflows.
What We Offer
- Opportunity to lead and architect cutting-edge VR/AR/XR and gaming projects.
- A fast-paced, innovative environment that values ownership and creativity.
- Hands-on exposure to global projects across healthcare, education, and enterprise training.
- Clear career progression into Technical Lead / Solution Architect roles.
- A collaborative culture where your ideas directly shape the future of immersive technology.
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