rigging artist
4 days ago
We are looking for skilled Rigging Artists to join our animation team. The ideal candidates should have strong technical expertise in character and creature rigging, along with a solid understanding of animation principles. You will be responsible for creating efficient, intuitive rigs that allow animators to bring characters to life.
Key Responsibilities
- Create high-quality character, creature, and prop rigs for 3D animation.
- Develop control rigs that support realistic movement and facial expressions.
- Work closely with modelers and animators to ensure rigs meet production needs.
- Troubleshoot and refine rigs to maintain smooth performance during animation.
- Implement skinning, weighting, and deformation solutions for characters.
- Optimize rigs for performance and compatibility with the production pipeline.
- Collaborate with the technical team to develop tools and scripts to improve rigging workflows (optional).
- Ensure rigs meet studio standards and are delivered on schedule.
Skills & Requirements
- 1–3+ years of experience as a Rigging Artist (or strong demo reel for freshers).
- Strong understanding of anatomy, deformation, and animation fundamentals.
- Proficiency in Autodesk Maya (must).
- Experience in skinning, weight painting, and creating both FK/IK systems.
- Basic knowledge of modeling and animation workflows.
- Problem-solving skills with the ability to debug technical issues.
- Knowledge of Python/MEL scripting is a plus (not mandatory).
- Ability to work in a team and adapt to production needs.
Bonus Skills (Optional)
- Experience with facial rigging systems.
- Knowledge of Blender, 3ds Max, or other 3D software.
- Understanding of game engine constraints (Unity/Unreal).
Job Types: Full-time, Permanent, Fresher, Internship
Contract length: 12 months
Pay: ₹10, ₹22,000.00 per month
Work Location: In person
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