
3D Rigging Artist
6 days ago
Job Overview:
You will be responsible for creating efficient and production-ready rigs for characters, props, and other assets, with Blender as the preferred software and Maya as an additional skill. You should have 1–2 years of professional experience in rigging, with strong knowledge of constraints, weight painting, and parenting. You will work on projects that require flexible, animator-friendly rigs using tools such as Rigify, Auto-Rig Pro, and Advanced Skeleton. You are expected to collaborate with modelers and animators to ensure seamless integration of rigs into production pipelines.
Key Responsibilities:
● Create and refine rigs for characters, props, and other 3D assets, primarily in Blender (Maya knowledge is a plus).
● Apply constraints, weight painting, and proper parenting to build functional rigs.
● Utilize rigging tools such as Rigify, Auto-Rig Pro, and Advanced Skeleton for efficient setups.
● Ensure rigs are optimized, user-friendly, and compatible with animation requirements.
● Work closely with modelers and animators to resolve technical issues and improve rig usability.
● Conduct tests to ensure rigs function correctly in different animation scenarios.
● Stay updated on new rigging techniques, tools, and workflows through research and development.
● Handle feedback and revisions quickly while maintaining quality standards.
● Contribute to the company's portfolio during downtime with innovative rigging projects.
Experience Required:
● 1–2 years of professional rigging experience in Blender (Maya experience is an advantage).
● Proficiency in constraints, weight painting, parenting, and advanced rigging workflows.
● Experience with Rigify, Auto-Rig Pro, and Advanced Skeleton rigging systems.
Job Type: Full-time
Pay: ₹10, ₹20,373.04 per month
Benefits:
- Leave encashment
Work Location: In person
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