3D Artist 1
1 week ago
Primary focus
- Create precise models of customer products within the agreed time frame, based on technical drawings or the actual products
- Create Photo realistic renders
- Optimize digital files before sending it to client for review
- Strong understanding on how to accentuate the form of the products using lights and shadows
- Understanding UV sets and maps
- Perform daily tasks while following 2D & 3D CGI workflows & processes
- Re-topologize raw 3D models
- Create materials and textures, and set-up lights to produce photorealistic or stylized materials / shaders
- Provide technical assistance to the team when needed
- Serve as the team's Creative QC
Supporting tasks
- If needed, attend client meetings, calibration meetings and briefing
- Complete any adhoc tasks as assigned by the 3D Lead
- Follow company protocols with regards to job delivery and completion through MySGS
- Performs other duties as assigned by the Company from time to time
Performance Management
- On-time delivery
- Right-The-First-Time (RTFT)
- Ability to render a model as per Client needs, which could be in terms of customer satisfaction rate or no. of amendment at SGS cost against no. of jobs performed by that artist
- Minimum of 85% unitilisation or productive hours on average
Technical Skills:
High proficiency in Blender, Autodesk Maya as secondary
High proficiency in V-Ray lights and materials/shader
Extensive knowledge of Photoshop and Illustrator CS6 or above
Demonstrate a breadth of competence in 3D forms, from mechanical design to organic objects, from photo-real to stylize
Capable of creating any consumer product in 3D software which involves hard-surface and organic modelling, texturing, lighting, rendering and compositing;
Knowledge in the fundamentals and basic principles of colours, lights, and shades
Understanding of a 3D production pipeline
Solid sense of three-dimensional design and attention to detail in organic and mechanical surfaces
Knowledge of how a well-modeled object will react to light and reflection in a realistic and appealing way
Knowledge and fluency in other lighting software and processes
Texture painting ability a plus
Solid art background a plus
Beneficial knowledge on Esko, ArtiosCAD, XML file formats, Sculpting, and 3DS Max;
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