Games Concept Artist
5 days ago
Company Description
At the core of Technicolor Games’ success are talented, passionate gamers. We pride ourselves on creating a collaborative, empowered, and creative environment. Whether it’s helping clients in the early stages of game design or creating award-winning campaigns, we’re always here to help. Our global teams are constantly iterating, solving problems, and working together to connect in meaningful ways with our clients and their players.
Creatively and technologically speaking, no one beats Technicolor Games when it comes to delivering high-end content and immersive experiences together with video gaming marketing leaders.
**Job Description**:
We are now hiring a new **Concept Artists **responsible create concept art for Triple AAA title console games - Characters/variants, Creatures, modular builds, props, weapons, vehicles, terrains and environment designs at multiple levels of refinement for the world’s best gaming studios
**Qualifications**:
- Strong storytelling skills - Ability to create quick (rough) to detailed storyboards for in-game cinematics
- Quickly Adapt to art style to meet the needs of the project
- Able to take feedback and properly reflect comments in work
- Participates in visual comparison and critiques and implements changes effectively
- Meets deadlines with proficiency
- Interacts and communicates effectively with management on both a project and studio level
- Participates in studio-sanctioned training courses
- Performs other similar or related duties as necessary
**Essentials & other must-have skills**
- A fundamental understanding of MAX and/or another 3D related software packag.
- Exceptional traditional art foundation skills including Anatomy, perspective, lighting, balance, and color relationships
- Understanding of digital/traditional art techniques
- Familiar with current design trends and brands
- Good verbal and written communication skills and ability to interact effectively.
- Strong Drafting skills. This position requires good level of freehand drawing, firm understanding of fictional/non -fictional product and production design.
- Firm understanding of color and light. Your artworks should include painted samples that narrate storytelling via values and colors.
- Prolific in using Adobe Photoshop and working with digital drawing devices.
- Quick prototyping skills are good to have (Blender, Grease pencil, Unreal world creation skills) Excellent research and design skills.
**Any of the following experience is a great advantage**:
- Previous experience with Animation & Games pipeline preferably Games
- Basic painting (digital or traditional) and sketching ability is preferable
- Ability to multi-task and to adapt easily to change
**General instructions**:
- Junior Concept Artist
- Concept Artist
- Senior Concept Artist
Additional Information
Please click here to review our privacy notices for job applicants.
**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
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