Texturing Artist
2 days ago
We are looking for Texturing artists to create photorealistic textures for products/models using photographs and sketches.
**Key Responsibilities**
- Create Photo realistic PBR Based Textures and UV-based textures on initial concepts and reference.
- Creating texture assets using a wide range of reference material and tools.
- Responsible for creating textures, colors, and organic surface qualities needed in the completion of hard-surface models used in production.
- Ensure continuity and support to other asset developments such as lookdev.
- Work with the team to execute the desired look of complicated CG models, including hard surface models.
- Adept at retopologizing, UVing and possesses a reasonable grasp of displacement workflows 9.
- Ability to re-create High Resolution texture from limited resources.
- Basic understanding of shading using render packages like Vray and Arnold a plus.
**Skills**
- Proficient with Substance Painter & Photoshop
- Proficient with 3Ds Max
- Knowledge of any other software/skill set will be an added advantage
**Qualifications**
Any.
**Experience**
Minimum 1 Year of experience as a Texturing Artist. Freshers may apply.
**About Adnet**:
We at Adnet, help the world’s leading retailers, photo studios, stock & post-production houses, and media companies perfect their work and grow their business. We’re a lightning-fast team of six hundred and fifty specialists with a deep commitment to excellence and service.
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