
Mobile Game Ui/ux Designer
4 days ago
**About Us**
Mystic Motors is an exciting new mobile racing game designed for Android and iOS, blending high-speed action with magical elements in an immersive, genre-defining experience. We’re building a game players will love, where stunning visual design meets engaging gameplay. Our remote-first team is made up of passionate professionals from around the world.
We’re now looking for a talented **UI/UX Designer (with motion design skills)** to join our creative team. If you have a passion for game design, user interfaces, mobile experiences, and storytelling through visuals—this is your opportunity to shape the look and feel of a game with global ambitions.
**Role Overview**
We are seeking a highly creative **UI/UX Designer** with experience in **mobile games**, **Figma prototyping**, and **motion design** to bring our game interfaces to life. This role is key in defining the user journey, screen layouts, HUDs, menus, and in-game overlays while collaborating with developers to ensure implementation is pixel-perfect. You’ll also help define the motion language of the game with animations and visual effects that enhance player feedback and immersion.
**What You’ll Be Doing**
- Design intuitive and visually compelling **game UI layouts** including menus, HUDs, loading screens, shop interfaces, and user flows.
- Build **interactive prototypes and design systems** using Figma.
- Create **high-fidelity mockups** and deliver production-ready assets with developer-friendly specs.
- Design and animate **motion graphics** and micro-interactions for UI transitions, feedback, and game events.
- Collaborate closely with the game development team to ensure accurate and efficient implementation in Unity.
- Conduct competitive analysis and benchmark top-performing mobile games for best practices in UI/UX and visual design.
- Contribute to evolving the game’s visual identity and brand consistency across screens and platforms.
- Support marketing with game key art, store assets, and UI-style elements where needed.
**What We’re Looking For**
- 3+ years of professional experience in UI/UX design for **mobile games** or high-quality mobile apps.
- Advanced proficiency in **Figma**, including component systems and collaborative workflows.
- Strong **visual storytelling and layout design** skills with an eye for detail and readability in gameplay contexts.
- Experience designing for **Unity** game environments (or understanding how assets translate into Unity pipelines).
- Ability to design and export **animations/motion design** using tools like After Effects, Spine, or Unity Animator.
- Solid understanding of **game design principles**, player psychology, and mobile usability standards.
- A well-organized portfolio demonstrating game UI, UX flows, and motion work.
- Strong communication and time management skills in a remote work setting.
**Bonus Points**
- Experience creating assets or UI for racing, strategy, or action mobile games.
- Familiarity with Unity's UI system (Canvas, animation curves, particle FX).
- Skills in illustration or 3D UI elements.
- Basic knowledge of F2P game economy, shop flows, and user retention mechanics.
**What We Offer**
- **Remote-First Work Environment**: Flexible, remote working setup with a globally collaborative team.
- **Competitive Salary**: Market-aligned compensation based on experience.
- **Unpaid Leave**: 2 weeks of unpaid annual leave for your flexibility.
- **Growth Opportunities**: Access to courses, mentorship, and creative exploration within the project.
- **Team Culture**: Performance bonuses and team-building initiatives.
**Job Types**: Full-time, Part-time
Pay: ₹100.00 - ₹250.00 per hour
**Benefits**:
- Work from home
Schedule:
- Monday to Friday
- Weekend availability
Supplemental Pay:
- Performance bonus
Application Question(s):
- Please provide a link to your BeHance or an alternative link to your design portfolio?
**Education**:
- Bachelor's (preferred)
**Experience**:
- Graphic Design: 3 years (preferred)
- Mobile Game Graphic Design: 3 years (preferred)
- Game UI/UX Design: 3 years (preferred)
- Figma: 3 years (preferred)
**Language**:
- English (preferred)
Work Location: Remote
Expected Start Date: 14/04/2025
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