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Texture Artist

2 weeks ago


Mumbai, India Experience Commerce Full time

**Experience Required**: 1-3 Years

**Job Location**: Mumbai

**DESCRIPTION**:
The role of the Texture Artist in live action and animation is to create textures for 3D modelling throughout the production. Realism is the goal in live action sequences, while animation projects require consistency of visual style.

**SKILLS AND EXPERIENCE**:
Adept with Substance Painter/photoshop
Training in computer graphics, 3D animation, or graphic design
Experience in texturing 3D models, knowledge of modelling rigs
Ability to consistently draw inspiration from real-world references
Solid understanding of visual language - texture, colour, dimension, scale, perspective, shade, composition depth of field, proportion, lighting, spatial awareness, etc
Fundamental understanding of anatomy
Familiarity with geographical and botanical elements, architectural finishes, têxtile movement, skin and hair behaviour, metallic sheens, etc

**RESPONSIBILITIES**:
Liaising with designers and developers regarding the design brief
Liaising with the director, cinematographer, design department on the finishes of the texturing
Researching reference materials for aesthetics and genre of game, film or animation
Working with post production and visual effects teams for seamless integration with footage
Develop and refine textures during the production process
Collaborate with animators and modelers on the best textures for each object and character
Create a diverse and compelling range of textures that will engage the player and enhance gameplay
UV mapping
Maintain a high level of design and photorealism throughout
Curate a consistent look of all the elements of the game or film