
Gaming Faculty
4 days ago
Training:
Training undergraduate science students to develop Games using software such as Unity, Unreal Engine, C# & C++ programming language. Should be able to clearly explain to students OOP s concept, programming logics & algorithms. Also, should be fully conversant with 12th level Mathematics and Physics concepts (such as Vector, Coordinate System, Matrices, Quaternion etc.) used in game programming
Specific Skill Set:
- Very strong knowledge of OOP s concept (Such as Encapsulation, Inheritance, polymorphism etc.), programming logics & Algorithms is mandatory
- Thorough with Mathematics, Physics & its Concepts (such as Vector, Coordinate System, Matrices, Quaternion)
- Good communicator (both oral and written) in English
- Self-motivated, initiator and results-oriented
- Should demonstrate positive attitude, high motivation and interpersonal skills
- Unity, Cocos 2d, Unreal engine etc.
Any other skill set:
- Enjoys working with people of all ages, from youth to parents and College staff
- Efficiently organized, with the ability to maintain detailed records
- Ability to execute events in a well-coordinated and planned manner Encouraging Compassionate
- Time management and follow-up skills
Experience Requirements: Animation/ Development/ GD Arts Graduate/ Graduate in any stream along with relevant Gaming/ Animation education/ experience. Gaming/ Animation professional having a Studio Experience of 2 to 3 years would be Preferable and who are passionate to teach and share knowledge will be preferred.
Showreel / Portfolio are required along with the resume.
**Salary**: ₹300,000.00 - ₹1,000,000.00 per year
Schedule:
- Day shift
**Education**:
- Bachelor's (preferred)
**Experience**:
- Teaching: 1 year (preferred)
- total work: 1 year (preferred)
**Language**:
- English (preferred)
**Speak with the employer**
+91-XXXXXXXXXX
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