
Rigging Artist
6 days ago
**_Rigging Artist (Maya Software)_**
The Rigging Artist is responsible for designing and maintaining a smooth and efficient rig and skinning for 3d model assets in MAYA. Must have a strong understanding of animation pipelines and production methods and a strong management style with excellent artistic & technical skills.
Desired Skills
- Must be able to communicate and work in collaboration with Design, Animation and Scene Planning
- Following established character setup procedures and creating joints and moving points to rotate and pivot.
- Ensuring character movements are fluid, free of glitches and believable.
- Working with animators to create user-friendly characters.
- Identifying issues and following through with enquiries from the animation team and troubleshooting them. Testing rigs and ensuring they hold up in animation.
- Solid knowledge of human & animal anatomy, mechanics and movement.
- Understanding the functionalities of limbs, the effect of skin weights, and the behaviour of skin and flesh.
- Ability to create callisthenics to test extreme poses.
- Adaptability, especially in terms of quality and time constraints.
- Excellent working knowledge of the Maya environment and Nodes.
- Good Knowledge of Auto Rigs and other external rigging software.
**Job Types**: Full-time, Regular / Permanent
**Benefits**:
- Leave encashment
- Provident Fund
Schedule:
- Day shift
- Monday to Friday
- Morning shift
Ability to commute/relocate:
- Delhi - 100075, Delhi: Reliably commute or planning to relocate before starting work (required)
**Experience**:
- total work: 1 year (required)
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