
Metaverse Designer
7 days ago
You’ll work with team members across disciplines designing assets for our Metaverse Platform in Unity/Unreal. You’ll interact daily with our product managers to understand our domain and create technical solutions that push us forward.
Work in a small project-oriented development team to create custom AR and VR experiences for enterprise use cases in Unity/or Unreal Engine
Roles & Responsibilities
- Design and build a city-based Metaverse Platform
- Transform design specification into functional assets
- Design 3D buildings or assets from scratch
- Collaborating with other developers and clients to evaluate project needs and come up with solutions
- Setting up virtual environments for a wide range of AR or VR scenarios, depending on the project type
- Implementing user interfaces based on mockups and storyboards
- Crafting intuitive user interactions for both novice and experienced users
- Diagnosing, documenting, and fixing bugs reported by testers and users
- Using industry standard source control and issue tracking systems (Git, Jira, Trello, etc.)
- Participating in project planning and team code reviews
- Keeping up with the latest trends and advancements in augmented and virtual reality
Job Requirements
- Background in Design, Architecture, Creative media, Internet and Multimedia Technologies or related disciplines.
- Experience in Unity 3D and Blender
- Experience working with game assets (meshes, animations, materials, etc)
- Good understanding and experience in the Metaverse ecosystem
- Experience in 3D Modeling (Blender, Cinema 4D, Gravity Sketch, Maya, 3D Max etc)
- 3-5 Years + working knowledge of Unity and/or Unreal Engine.
- Hand on experience with standard AR and VR hardware, software, best practices, and design patterns
- Knowledge of game engine concepts such as lighting, shaders, materials, meshes, scripting, etc.
- History of working collaboratively on multi-person teams with source control and (ideally) issue tracking
- Creativity in finding solutions to abstract design problems, particularly with respect to translating real-world concepts and interactions into VR
- Capacity to prioritize tasks through self-directed time management and organization
- UI/UX ability and experience a plus
- Nice to have: general familiarity with industry-standard 3D graphics software such as 3DS Max, Maya, Substance, Blender, REVIT etc.
**Salary**: ₹18,000.00 - ₹35,000.00 per month
**Benefits**:
- Health insurance
Schedule:
- Day shift
Supplemental Pay:
- Commission pay
- Yearly bonus
COVID-19 considerations:
Yes
**Education**:
- Bachelor's (preferred)
**Experience**:
- 3d Modelling or Unity or Similar: 1 year (preferred)
- Game Design: 1 year (preferred)
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