
Rigging Artist
1 week ago
**Job Title**: 3D Rigging Artist (Blender)
**Location**: Raipur, Chhattisgarh
**Job Type**: Full-time (In-Office Only)
**About the Company**
We are a fast-growing animation house focused on creating high-quality 3D animated nursery rhymes and kids' content. With a tech-driven mindset and a strong focus on creative freedom, we encourage every team member to contribute to improving existing pipelines or exploring new ideas altogether.
**Job Summary**
We’re looking for a skilled **3D Rigging Artist** with deep expertise in Blender to build custom, animation-ready rigs for nursery rhyme characters — including stylized humans, animals, and whimsical creatures. You will collaborate closely with our animation and modeling teams to ensure high-quality production rigs that are expressive, flexible, and efficient.
**Key Responsibilities**
- Create full rig setups of humans, creatures, and objects from scratch using Blender (not autorigs).
- Build complete control systems including facial rigs, IK/FK switching, and constraint-based setups.
- Perform accurate skinning and weight painting for smooth deformation.
- Collaborate with 3D modellers to resolve mesh and topology issues where needed.
- Ensure rigs meet animator requirements and are optimised for performance and usability.
- Continuously improve rigging workflows and explore better tools and techniques.
- Follow Strict and time sensitive deadlines.
**Qualifications and Skillset**
- Diploma, degree, or equivalent experience in Animation, Game Design, VFX, or a related field.
- Minimum 1-2 years of professional experience rigging in Blender.
- Strong grasp of rigging fundamentals: bone hierarchies, constraints, drivers, modifiers, weight painting, and deformation logic.
- Ability to create complex rigs manually without relying solely on autorigging tools.
- Working knowledge of 3D modelling concepts to support collaboration with modelers.
- Self-motivated, good communication and problem-solving skills.
- A solid rigging portfolio showcasing a variety of characters or objects rigged in Blender.
- Understanding of animation workflows and how animators interact with rigs
**Preferred (Not Mandatory)**:
- Experience with Blender scripting (Python) and Model Context Protocol (MCP).
- Familiarity with tools like Rigify or Auto-Rig Pro..
**Why Join Us?**
- Be part of a creative organisation producing global 3D animated content.
- Join a forward-thinking team that values autonomy, experimentation, and innovation.
- Paid time off and paid sick leave.
- A collaborative environment where your ideas can shape future workflows.
Expected Salary - INR 18,000 - INR 30,000
**Job Types**: Full-time, Permanent
Pay: ₹15,000.00 - ₹30,000.00 per month
**Benefits**:
- Paid sick time
- Paid time off
Schedule:
- Day shift
Ability to commute/relocate:
- Raipur, Chhattisgarh: Reliably commute or planning to relocate before starting work (required)
**Experience**:
- Rigging in Blender: 1 year (required)
- Blender: 1 year (preferred)
**Language**:
- Hindi (required)
Work Location: In person
Application Deadline: 05/07/2025