
Modeling
5 days ago
Company Description
Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, offering front end services through to final picture for feature, long-form episodic and traditional episodic animation. Thanks to our global capabilities, we adapt our scale to always serve every project in the best possible way.
We believe great animation is about making connections with real people. To ignite connection and to make images unforgettable, we unite with filmmakers to tell their stories. We embrace our clients’ creative ideas in our culture of collaboration, making our studios the home of the projects we are entrusted with. We help filmmakers define and develop their vision from script up to screen to make every project a unique one. We craft striking CG animation and we create characters that connect with audiences on an authentic and emotional level, at the highest creative quality and best price possible.
In less than ten years, Mikros Animation has contributed to ten released feature animations and to numerous high-quality episodic shows for the world’s best-known animation studios, either as creative studio, line producer or executive producer. Mikros Animation has also produced more than 250 hours of programming, broadcast by notable channels including Cartoon Network, Nickelodeon, TF1, France TV, Gulli, M6, Gloob, and Super RTL. Our episodic content airs and streams globally, in over 180 countries.
**Job Description**:
Artists have a commanding grasp of, and ability to execute on the artistic fundamentals of Modeling.
If you are passionate about Animation industry and you think you have what it takes to create believable lifelike performances with the use of requisite softwares, then we want to hear from you
**Qualifications**:
**Essentials & other must have skills**
- Have a strong understanding of and keen eye for the artistic fundamentals of Modeling / Sculpting
- Be fluent in the use of Maya / Mud Box / Z-Brush / tools / hardware used on the project, and commonly used throughout the studio
- Adequate understanding of modelling, rigging, hair, and fur workflow
- Able to deliver high quality on complex characters, sets, and facial blend shapes
- Possess strong understanding of poly count, mesh flow and muscle movement
- Basic understanding of texture, shading, rigging, and lighting
- Knowledge of hard surface and organic texturing, lighting, and shading.
- Strong knowledge of facial expressions, simple and complex hair styles, cloth behavior
**Any of the following experience is a great advantage**:
- Previous experience with Animation & Games pipeline
- Basic painting (digital or traditional) and sketching ability is preferable
**General instructions**:
- Mid Artist
- Senior Artist
Additional Information
All your information will be kept confidential according to EEO guidelines.
Please click here to review our privacy notices for job applicants.
**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
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